Difference between revisions of "Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1.cfg"
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(Created page with "{{Part config|Comms DTS-M1|2=PART { // --- general parameters --- name = mediumDishAntenna module = Part author = Squad // --- asset parameters --- mesh = model.mu rescaleFac...") |
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− | {{Part config|Comms DTS-M1|2= | + | {{Part config|Comms DTS-M1|2=PART |
{ | { | ||
// --- general parameters --- | // --- general parameters --- | ||
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TechRequired = scienceTech | TechRequired = scienceTech | ||
entryCost = 1500 | entryCost = 1500 | ||
− | cost = | + | cost = 600 |
category = Science | category = Science | ||
subcategory = 0 | subcategory = 0 | ||
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packetSize = 2 | packetSize = 2 | ||
− | packetResourceCost = | + | packetResourceCost = 12.5 |
requiredResource = ElectricCharge | requiredResource = ElectricCharge | ||
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} | } | ||
} | } | ||
+ | |||
}} | }} |
Revision as of 22:30, 11 August 2014
PART { // --- general parameters --- name = mediumDishAntenna module = Part author = Squad // --- asset parameters --- mesh = model.mu rescaleFactor = 1.0 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_attach = 0.0, -0.025, 0.0, 0.0, -1.0, 0.0 // --- editor parameters --- TechRequired = scienceTech entryCost = 1500 cost = 600 category = Science subcategory = 0 title = Comms DTS-M1 manufacturer = Ionic Symphonic Protonic Electronics description = The DTS-M1 is a fully deployable communications and data transmission system. It has been designed to have a minimal form factor when stowed. Occasional antenna tweaking and swift kicks to the main assembly may be required for optimal performance. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.03 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 8 maxTemp = 3200 MODULE { name = ModuleAnimateGeneric animationName = Deploy isOneShot = false startEventGUIName = Extend endEventGUIName = Retract actionGUIName = Toggle Antenna } MODULE { name = ModuleAnimateGeneric animationName = pulseEmitMediumDishAntenna isOneShot = false startEventGUIName = Blink Lights endEventGUIName = Blink Lights allowManualControl = false } MODULE { name = ModuleDataTransmitter packetInterval = 0.3 packetSize = 2 packetResourceCost = 12.5 requiredResource = ElectricCharge DeployFxModules = 0 ProgressFxModules = 1 } }