Difference between revisions of "Parts/Structural/mk1Parts/mk1Structural.cfg"

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m (BobBot moved page Parts/FuelTank/MK1FuselageStructural/part.cfg to Parts/Mk1/mk1structural.cfg without leaving a redirect: Renamed part configuration file after update.)
m (*update to 0.25;)
Line 9: Line 9:
 
module = Part
 
module = Part
 
author = C. Jenkins
 
author = C. Jenkins
 +
 +
MODEL
 +
{
 +
model = Squad/Parts/Mk1/mk1structural
 +
}
 +
  
 
// --- asset parameters ---
 
// --- asset parameters ---
mesh = model.mu
 
 
scale = 0.01
 
scale = 0.01
 
  
 
// --- node definitions ---
 
// --- node definitions ---
 
node_stack_top = 0.0, 75.0, 0.0, 0.0, 1.0, 0.0
 
node_stack_top = 0.0, 75.0, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -76.0, 0.0, 0.0, 1.0, 0.0
+
node_stack_bottom = 0.0, -75.0, 0.0, 0.0, 1.0, 0.0
 
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1
 
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1
  

Revision as of 10:44, 8 October 2014

This is the configuration file for Structural Fuselage.
PART
{
// Kerbal Space Program - Part Config
// Fuselage Fuel Tank
// 

// --- general parameters ---
name = Mk1FuselageStructural
module = Part
author = C. Jenkins

MODEL
{
	model = Squad/Parts/Mk1/mk1structural
}


// --- asset parameters ---
scale = 0.01

// --- node definitions ---
node_stack_top = 0.0, 75.0, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -75.0, 0.0, 0.0, 1.0, 0.0
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1



// --- editor parameters ---
TechRequired = advConstruction
entryCost = 2500
cost = 380
category = Structural
subcategory = 0
title = Structural Fuselage
manufacturer = C7 Aerospace Division
description = A standard fuselage. Carries no fuel; is there merely as a structural element. As such, it's lighter and more solid due to reinforcements.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.1
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 70
breakingForce = 50
breakingTorque = 50
maxTemp = 3000
fuelCrossFeed = True

}