Difference between revisions of "Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone.cfg"
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m (BobBot moved page Parts/Aero/NoseCone/part.cfg to Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone.cfg without leaving a redirect: Renamed part configuration file after update.) |
m (*update to 1.0;) |
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{{Part config|Aerodynamic Nose Cone|2=PART | {{Part config|Aerodynamic Nose Cone|2=PART | ||
{ | { | ||
− | + | name = noseCone | |
− | + | module = Part | |
− | + | author = C. Jenkins | |
− | + | mesh = model.mu | |
− | + | scale = 1.0 | |
− | + | rescaleFactor = 1 | |
− | + | node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0 | |
− | + | TechRequired = stability | |
− | + | entryCost = 2000 | |
− | + | cost = 240 | |
− | + | category = Aero | |
− | + | subcategory = 0 | |
− | name = noseCone | + | title = Aerodynamic Nose Cone |
− | module = Part | + | manufacturer = Goliath National Products |
− | author = C. Jenkins | + | description = Aerodynamic, lightweight and mostly non-explosive. As a reminder to all personnel operating nearby, this part is really sharp and it'd probably hurt if you fell on it. |
− | + | attachRules = 1,0,1,1,0 | |
− | + | stackSymmetry = 2 | |
− | mesh = model.mu | + | mass = 0.03 |
− | scale = 1.0 | + | dragModelType = default |
− | rescaleFactor = 1 | + | maximum_drag = 0.1 |
− | + | minimum_drag = 0.1 | |
− | + | angularDrag = 0.5 | |
− | + | crashTolerance = 10 | |
− | node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 | + | maxTemp = 2000 // = 3400 |
− | + | fuelCrossFeed = False | |
− | + | bulkheadProfiles = size1 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | TechRequired = stability | ||
− | entryCost = | ||
− | cost = 240 | ||
− | category = Aero | ||
− | subcategory = 0 | ||
− | title = Aerodynamic Nose Cone | ||
− | manufacturer = Goliath National Products | ||
− | description = Aerodynamic, lightweight and mostly non-explosive. As a reminder to all personnel operating nearby, this part is really sharp and it'd probably hurt if you fell on it. | ||
− | |||
− | |||
− | attachRules = 1,0,1,1,0 | ||
− | stackSymmetry = 2 | ||
− | |||
− | |||
− | mass = 0.03 | ||
− | dragModelType = default | ||
− | maximum_drag = 0.1 | ||
− | minimum_drag = 0.1 | ||
− | angularDrag = 0.5 | ||
− | crashTolerance = 10 | ||
− | maxTemp = 3400 | ||
− | fuelCrossFeed = False | ||
− | |||
− | |||
− | |||
} | } | ||
}} | }} |
Revision as of 13:13, 29 April 2015
PART { name = noseCone module = Part author = C. Jenkins mesh = model.mu scale = 1.0 rescaleFactor = 1 node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0 TechRequired = stability entryCost = 2000 cost = 240 category = Aero subcategory = 0 title = Aerodynamic Nose Cone manufacturer = Goliath National Products description = Aerodynamic, lightweight and mostly non-explosive. As a reminder to all personnel operating nearby, this part is really sharp and it'd probably hurt if you fell on it. attachRules = 1,0,1,1,0 stackSymmetry = 2 mass = 0.03 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 0.5 crashTolerance = 10 maxTemp = 2000 // = 3400 fuelCrossFeed = False bulkheadProfiles = size1 }