Difference between revisions of "API:FileStream"
From Kerbal Space Program Wiki
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+ | {{PropertiesStart}} | ||
+ | {{Property | ||
+ | |type=long | ||
+ | |name=Length | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset= | ||
+ | }} | ||
+ | {{Property | ||
+ | |type=bool | ||
+ | |name=IsAsync | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset= | ||
+ | }} | ||
+ | {{Property | ||
+ | |type=bool | ||
+ | |name=CanWrite | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset= | ||
+ | }} | ||
+ | {{Property | ||
+ | |type=bool | ||
+ | |name=CanRead | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset= | ||
+ | }} | ||
+ | {{Property | ||
+ | |type=long | ||
+ | |name=Position | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset=1 | ||
+ | }} | ||
+ | {{Property | ||
+ | |type=string | ||
+ | |name=Name | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset= | ||
+ | }} | ||
+ | {{Property | ||
+ | |type=bool | ||
+ | |name=CanSeek | ||
+ | |desc= | ||
+ | |hasget=1 | ||
+ | |hasset= | ||
+ | }} | ||
+ | {{PropertiesEnd}} | ||
{{MethodsStart}} | {{MethodsStart}} | ||
{{Method | {{Method |
Latest revision as of 23:45, 12 October 2012
KSP.IO Namespace
BinaryReader ·
BinaryWriter ·
File ·
FileInfo ·
FileStream ·
IOException ·
IOTools ·
IOUtils ·
MemoryStream ·
PluginConfigNode ·
PluginConfiguration ·
TextReader ·
TextWriter
FileStream Class
summary goes here
Properties
The following are public properties available in FileStream.
Signature | Description |
---|---|
long Length { get; } | |
bool IsAsync { get; } | |
bool CanWrite { get; } | |
bool CanRead { get; } | |
long Position { get; set; } | |
string Name { get; } | |
bool CanSeek { get; } |
Methods
The following are methods included in FileStream.
Signature | Description |
---|---|
void SetLength(long value) | |
void WriteByte(byte value) | |
long Seek(long offset, SeekOrigin origin) | |
int ReadByte() | |
void Dispose() | |
IAsyncResult BeginRead(byte[] array, int offset, int numBytes, AsyncCallback userCallback, object stateObject) | |
IAsyncResult BeginWrite(byte[] array, int offset, int numBytes, AsyncCallback userCallback, object stateObject) | |
void Lock(long position, long length) | |
void EndWrite(IAsyncResult asyncResult) | |
void Write(byte[] array, int offset, int count) | |
void Unlock(long position, long length) | |
int Read(byte[] array, int offset, int count) | |
int EndRead(IAsyncResult asyncResult) | |
void Flush() |