Difference between revisions of "Parts/Engine/jetEngineBasic/jetEngineBasic.cfg"
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− | + | {{Part config|J-33 "Wheesley" Basic Jet Engine|2=PART | |
+ | { | ||
+ | name = JetEngine | ||
+ | module = Part | ||
+ | author = C. Jenkins | ||
+ | mesh = model.mu | ||
+ | node_stack_top = 0.0, 0.7783, 0.0, 0.0, 1.0, 0.0 | ||
+ | CoMOffset = 0.0, 2.3, 0.0 | ||
+ | TechRequired = aviation | ||
+ | entryCost = 4000 | ||
+ | cost = 950 | ||
+ | category = Engine | ||
+ | subcategory = 0 | ||
+ | title = J-33 "Wheesley" Basic Jet Engine | ||
+ | manufacturer = C7 Aerospace Division | ||
+ | description = A standard air breathing engine. This model utilizes limited range thrust vectoring. This engine works best at low cruising speeds and altitudes. | ||
+ | attachRules = 1,0,1,0,0 | ||
+ | mass = 1.5 | ||
+ | // heatConductivity = 0.06 // half default | ||
+ | skinInternalConductionMult = 4.0 | ||
+ | emissiveConstant = 0.8 // engine nozzles are good at radiating. | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.2 | ||
+ | minimum_drag = 0.2 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 7 | ||
+ | maxTemp = 2000 // = 3600 | ||
+ | bulkheadProfiles = size1 | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleEnginesFX | ||
+ | engineID = Cruise | ||
+ | thrustVectorTransformName = thrustTransform | ||
+ | exhaustDamage = True | ||
+ | ignitionThreshold = 0.1 | ||
+ | minThrust = 0 | ||
+ | maxThrust = 80 | ||
+ | heatProduction = 40 | ||
+ | useEngineResponseTime = True | ||
+ | engineAccelerationSpeed = 0.12 | ||
+ | engineDecelerationSpeed = 0.5 | ||
+ | fxOffset = 0, 0, 0.74 | ||
+ | flameoutEffectName = flameout | ||
+ | powerEffectName = running_thrust | ||
+ | engageEffectName = engage | ||
+ | disengageEffectName = disengage | ||
+ | spoolEffectName = running_turbine | ||
+ | engineSpoolIdle = 0.05 | ||
+ | engineSpoolTime = 2.0 | ||
+ | EngineType = Turbine | ||
+ | PROPELLANT | ||
+ | { | ||
+ | name = LiquidFuel | ||
+ | resourceFlowMode = STAGE_PRIORITY_FLOW | ||
+ | ratio = 1 | ||
+ | DrawGauge = True | ||
+ | } | ||
+ | PROPELLANT | ||
+ | { | ||
+ | name = IntakeAir | ||
+ | ignoreForIsp = True | ||
+ | ratio = 11 | ||
+ | } | ||
+ | atmosphereCurve | ||
+ | { | ||
+ | key = 0 9600 0 0 | ||
+ | } | ||
+ | // Jet params | ||
+ | atmChangeFlow = True | ||
+ | useVelCurve = True | ||
+ | useAtmCurve = True | ||
+ | flameoutBar = 0.02 | ||
+ | machLimit = 0.75 | ||
+ | machHeatMult = 3.5 | ||
+ | velCurve | ||
+ | { | ||
+ | key = 0 1 0 -0.125804 | ||
+ | key = 0.35 0.96 0 0 | ||
+ | key = 1.05 1.2 0.5409369 0.5409369 | ||
+ | key = 1.67 1.7 0 0 | ||
+ | key = 2.15 1.1 -3.49991 -3.49991 | ||
+ | key = 2.3 0.5 -3.164169 -3.164169 | ||
+ | key = 2.5 0 0.004306508 0 | ||
+ | } | ||
+ | atmCurve | ||
+ | { | ||
+ | key = 0 0 0 0 | ||
+ | key = 0.1 0.1 1.276916 1.276916 | ||
+ | key = 0.297 0.35 1.304143 1.304143 | ||
+ | key = 0.538 0.59 0.8485174 0.8485174 | ||
+ | key = 1 1 0.8554117 0 | ||
+ | } | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAnimateHeat | ||
+ | ThermalAnim = HeatAnimationEmissiveJet | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleGimbal | ||
+ | gimbalTransformName = thrustTransform | ||
+ | gimbalRange = 1 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAlternator | ||
+ | RESOURCE | ||
+ | { | ||
+ | name = ElectricCharge | ||
+ | rate = 4 | ||
+ | } | ||
+ | } | ||
+ | RESOURCE | ||
+ | { | ||
+ | name = ElectricCharge | ||
+ | amount = 0 | ||
+ | maxAmount = 0 | ||
+ | isTweakable = false | ||
+ | hideFlow = true | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleTestSubject | ||
+ | environments = 71 | ||
+ | useStaging = True | ||
+ | useEvent = True | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleSurfaceFX | ||
+ | thrustProviderModuleIndex = 0 | ||
+ | fxMax = 0.5 | ||
+ | maxDistance = 20 | ||
+ | falloff = 2 | ||
+ | thrustTransformName = thrustTransform | ||
+ | } | ||
+ | EFFECTS | ||
+ | { | ||
+ | running_thrust | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = sound_jet_deep | ||
+ | volume = 0.0 0.0 | ||
+ | volume = 0.05 0.4 | ||
+ | volume = 1.0 1.0 | ||
+ | pitch = 0.0 0.6 | ||
+ | pitch = 1.0 1.0 | ||
+ | loop = true | ||
+ | } | ||
+ | PREFAB_PARTICLE | ||
+ | { | ||
+ | prefabName = fx_smokeTrail_light | ||
+ | transformName = thrustTransform | ||
+ | emission = 0.0 0.0 | ||
+ | emission = 0.05 0.0 | ||
+ | emission = 0.075 0.25 | ||
+ | emission = 1.0 1.25 | ||
+ | speed = 0.0 0.25 | ||
+ | speed = 1.0 1.0 | ||
+ | localOffset = 0, 0, 1 | ||
+ | localRotation = 1, 0, 0, -90 | ||
+ | } | ||
+ | } | ||
+ | running_turbine | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = sound_jet_low | ||
+ | volume = 0.0 0.0 | ||
+ | volume = 0.05 0.7 | ||
+ | volume = 1.0 1.0 | ||
+ | pitch = 0.0 0.4 | ||
+ | pitch = 0.05 0.5 | ||
+ | pitch = 1.0 1.0 | ||
+ | loop = true | ||
+ | } | ||
+ | } | ||
+ | engage | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = sound_vent_medium | ||
+ | volume = 1.0 | ||
+ | pitch = 2.0 | ||
+ | loop = false | ||
+ | } | ||
+ | } | ||
+ | disengage | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = sound_vent_soft | ||
+ | volume = 1.0 | ||
+ | pitch = 2.0 | ||
+ | loop = false | ||
+ | } | ||
+ | } | ||
+ | flameout | ||
+ | { | ||
+ | PREFAB_PARTICLE | ||
+ | { | ||
+ | prefabName = fx_exhaustSparks_flameout_2 | ||
+ | transformName = thrustTransform | ||
+ | oneShot = true | ||
+ | } | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = sound_explosion_low | ||
+ | volume = 1.0 | ||
+ | pitch = 2.0 | ||
+ | loop = false | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | } | ||
− | + | }} | |
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Latest revision as of 12:24, 27 June 2015
PART { name = JetEngine module = Part author = C. Jenkins mesh = model.mu node_stack_top = 0.0, 0.7783, 0.0, 0.0, 1.0, 0.0 CoMOffset = 0.0, 2.3, 0.0 TechRequired = aviation entryCost = 4000 cost = 950 category = Engine subcategory = 0 title = J-33 "Wheesley" Basic Jet Engine manufacturer = C7 Aerospace Division description = A standard air breathing engine. This model utilizes limited range thrust vectoring. This engine works best at low cruising speeds and altitudes. attachRules = 1,0,1,0,0 mass = 1.5 // heatConductivity = 0.06 // half default skinInternalConductionMult = 4.0 emissiveConstant = 0.8 // engine nozzles are good at radiating. dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3600 bulkheadProfiles = size1 MODULE { name = ModuleEnginesFX engineID = Cruise thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 80 heatProduction = 40 useEngineResponseTime = True engineAccelerationSpeed = 0.12 engineDecelerationSpeed = 0.5 fxOffset = 0, 0, 0.74 flameoutEffectName = flameout powerEffectName = running_thrust engageEffectName = engage disengageEffectName = disengage spoolEffectName = running_turbine engineSpoolIdle = 0.05 engineSpoolTime = 2.0 EngineType = Turbine PROPELLANT { name = LiquidFuel resourceFlowMode = STAGE_PRIORITY_FLOW ratio = 1 DrawGauge = True } PROPELLANT { name = IntakeAir ignoreForIsp = True ratio = 11 } atmosphereCurve { key = 0 9600 0 0 } // Jet params atmChangeFlow = True useVelCurve = True useAtmCurve = True flameoutBar = 0.02 machLimit = 0.75 machHeatMult = 3.5 velCurve { key = 0 1 0 -0.125804 key = 0.35 0.96 0 0 key = 1.05 1.2 0.5409369 0.5409369 key = 1.67 1.7 0 0 key = 2.15 1.1 -3.49991 -3.49991 key = 2.3 0.5 -3.164169 -3.164169 key = 2.5 0 0.004306508 0 } atmCurve { key = 0 0 0 0 key = 0.1 0.1 1.276916 1.276916 key = 0.297 0.35 1.304143 1.304143 key = 0.538 0.59 0.8485174 0.8485174 key = 1 1 0.8554117 0 } } MODULE { name = ModuleAnimateHeat ThermalAnim = HeatAnimationEmissiveJet } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 1 } MODULE { name = ModuleAlternator RESOURCE { name = ElectricCharge rate = 4 } } RESOURCE { name = ElectricCharge amount = 0 maxAmount = 0 isTweakable = false hideFlow = true } MODULE { name = ModuleTestSubject environments = 71 useStaging = True useEvent = True } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.5 maxDistance = 20 falloff = 2 thrustTransformName = thrustTransform } EFFECTS { running_thrust { AUDIO { channel = Ship clip = sound_jet_deep volume = 0.0 0.0 volume = 0.05 0.4 volume = 1.0 1.0 pitch = 0.0 0.6 pitch = 1.0 1.0 loop = true } PREFAB_PARTICLE { prefabName = fx_smokeTrail_light transformName = thrustTransform emission = 0.0 0.0 emission = 0.05 0.0 emission = 0.075 0.25 emission = 1.0 1.25 speed = 0.0 0.25 speed = 1.0 1.0 localOffset = 0, 0, 1 localRotation = 1, 0, 0, -90 } } running_turbine { AUDIO { channel = Ship clip = sound_jet_low volume = 0.0 0.0 volume = 0.05 0.7 volume = 1.0 1.0 pitch = 0.0 0.4 pitch = 0.05 0.5 pitch = 1.0 1.0 loop = true } } engage { AUDIO { channel = Ship clip = sound_vent_medium volume = 1.0 pitch = 2.0 loop = false } } disengage { AUDIO { channel = Ship clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false } } flameout { PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 transformName = thrustTransform oneShot = true } AUDIO { channel = Ship clip = sound_explosion_low volume = 1.0 pitch = 2.0 loop = false } } } }