Difference between revisions of "Radiator"
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ZeroGravitas (talk | contribs) (→Variants: Note that no other parts can be attached to TCS panels.) |
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== Variants == | == Variants == | ||
* Rigid, fixed '''Panels''', only cool the part they are attached to and parts directly connected to that part. | * Rigid, fixed '''Panels''', only cool the part they are attached to and parts directly connected to that part. | ||
− | * Deployable '''Thermal Control Systems''' (TCS), take heat from every part of the vessel (as if plumbed in with a cooling fluid loop). Like the deployable [[Electric_charge#Solar_panels|Solar Panels]], these automatically rotate depending on the relative direction of [[Kerbol]], but turn edge-on to ''minimise'' their exposure to the sun's radiation. They all have "Tracking Speed: 0.1". While deployed, they will break off under 2.5kPa of dynamic pressure - moving too fast through a fairly thick atmosphere (e.g. ~67m/s at sea level on Kerbin, edge toward motion). | + | * Deployable '''Thermal Control Systems''' (TCS), take heat from every part of the vessel (as if plumbed in with a cooling fluid loop). Like the deployable [[Electric_charge#Solar_panels|Solar Panels]], these automatically rotate depending on the relative direction of [[Kerbol]], but turn edge-on to ''minimise'' their exposure to the sun's radiation. They all have "Tracking Speed: 0.1". While deployed, they will break off under 2.5kPa of dynamic pressure - moving too fast through a fairly thick atmosphere (e.g. ~67m/s at sea level on Kerbin, edge toward motion). Unlike the fixed panels, no other parts can be attached to these. |
{{Stats table radiators}} | {{Stats table radiators}} |
Revision as of 17:25, 16 March 2017
The radiators are special devices that can cool other parts of a craft, consuming a small amount of electric charge when operating.
They dissipate heat into space (radiative) and atmosphere (convective). To do this efficiently, they make themselves hotter by transferring heat in, but they self-limit to avoid overheating to destruction. Their efficiency can be limited by ambient conditions, but for many uses it is constrained more by arbitrary functional caps. They are essential for maintaining resource harvester and converter cores at their optimal thermal efficiencies.
Variants
- Rigid, fixed Panels, only cool the part they are attached to and parts directly connected to that part.
- Deployable Thermal Control Systems (TCS), take heat from every part of the vessel (as if plumbed in with a cooling fluid loop). Like the deployable Solar Panels, these automatically rotate depending on the relative direction of Kerbol, but turn edge-on to minimise their exposure to the sun's radiation. They all have "Tracking Speed: 0.1". While deployed, they will break off under 2.5kPa of dynamic pressure - moving too fast through a fairly thick atmosphere (e.g. ~67m/s at sea level on Kerbin, edge toward motion). Unlike the fixed panels, no other parts can be attached to these.
Image | Part | Radial size | Cost () |
Mass (t) |
Max. Temp. (K) |
Tolerance (m/s) |
Tolerance (g) |
Deployable | Electricity (⚡/s) |
---|---|---|---|---|---|---|---|---|---|
Radiator Panel (edge) | Radial mounted | 450 | 0.03 | 2 500 | 12 | 50 | No | 0.025 (1.5 ⚡/min) | |
Radiator Panel (small) | Radial mounted | 150 | 0.01 | 2 500 | 12 | 50 | No | 0.025 (1.5 ⚡/min) | |
Radiator Panel (large) | Radial mounted | 450 | 0.05 | 2 500 | 12 | 50 | No | 0.025 (1.5 ⚡/min) | |
Thermal Control System (small) | Radial mounted | 450 | 0.05 | 2 500 | 12 | 50 | Yes | 0.025 (1.5 ⚡/min) | |
Thermal Control System (medium) | Radial mounted | 2 250 | 0.25 | 2 500 | 12 | 50 | Yes | 0.125 (0.1 ⚡/sec) | |
Thermal Control System (large) | Radial mounted | 9 000 | 1.0 | 2 500 | 12 | 50 | Yes | 0.5 (0.5 ⚡/sec) |
Operation
To begin functioning, "Activate Radiator" must be selected from a panel's right click interface, or "Extend/Retract Radiator" for the thermal control systems, which also deploys them. Alternatively these functions can be bound to action groups, with the "Toggle Panels" option allowing a single action group to start and stop many radiators simultaneously.
Function
Radiators only remove heat from the inside of parts (which constitute the vast majority of their thermal capacity), not their skin, which may be at a very different temperature. Heat may be accumulated from external sources (e.g. re-entry or sunlight from Kerbol) or be generated by reaction engines or the cores of resource harvester drills or converters, while they are active.
Cooling Specifications
All radiators:
- "Transfer Rate: 10%".
- "Cools up to 4x part temp".
Image | Part | Core Heat xFer (kW) | Max Cooling (kW) |
---|---|---|---|
Radiator Panel (edge) | 150 | 2 234 | |
Radiator Panel (small) | 50 | 1 048 | |
Radiator Panel (large) | 200 | 3 644 | |
Thermal Control System (small) | 50 | 3 139 | |
Thermal Control System (medium) | 250 | 19 494 | |
Thermal Control System (large) | 1 000 | 85 077 |
Core cooling (of drills and converters) is primarily limited by a radiator's "Core Heat xFer" (transfer) stat. This is always a small fraction of what a radiator can actually dissipate, under most circumstances, indicated by the "Max Cooling" figure.
Core Cooling
To maintain an active drill or converter core at optimal thermal efficiency, there must be enough radiators with unused Core Heat Transfer capacity to fulfil the "Required Cooling" stat, shown below:
Image | Part | Required Cooling (kW) | Max Cooling(kW) |
---|---|---|---|
'Drill-O-Matic Junior' Mining Excavator | 50 | 50 | |
'Drill-O-Matic' Mining Excavator | 100 | 100 | |
Convert-O-Tron 125 | 100 | 50* | |
Convert-O-Tron 250 | 200 | 500 |
The Convert-O-Tron 125 is a special case - it can not be maintained at optimal thermal efficiency because its "Max cooling" cap of 50kW (*) is below it's required cooling (100kW). With the help of radiators, it will still reach equilibrium, albeit a little hotter than the optimal 1000K. This is possible due to core heat production also scaling down as the thermal efficiency drops off (at higher temperatures).
Changes
- "Fixed" radiators now also need to be activated before they start working.