Difference between revisions of "Parts/FuelTank/RockomaxTanks/Rockomax32.cfg"

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<pre>
+
{{Part config|Rockomax X200-32 Fuel Tank|2=PART
 
+
{
name = fuelTank1-2module = Partauthor = NovaSiliskomesh = model.murescaleFactor = 1node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0, 2node_stack_bottom = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0, 2node_attach = 1.25, 0.0, 0.0, 1.0, 0.0, 0.0, 1cost = 6600category = Propulsionsubcategory = 0title = Rockomax X200-32 Fuel Tankmanufacturer = Rockomax Conglomeratedescription = Developed after one J. Kerman complained that the fuel tanks available were 'way too small', the X200-32 holds a generous amount of fuel, for all your... fueling needs or something like that. Shut up, Rockomax hires rocket scientists, not writers.attachRules = 1,1,1,1,0mass = 2dragModelType = defaultmaximum_drag = 0.2minimum_drag = 0.3angularDrag = 2crashTolerance = 6breakingForce = 200breakingTorque = 200maxTemp = 2900RESOURCE{ name = LiquidFuel amount = 1440 maxAmount = 1440}RESOURCE{ name = Oxidizer amount = 1760 maxAmount = 1760}
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name = Rockomax32_BW
 
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module = Part
 
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author = yes
</pre>
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MODEL
 +
{
 +
model =Squad/Parts/FuelTank/RockomaxTanks/Assets/Rockomax32
 +
}
 +
rescaleFactor = 1
 +
node_stack_top = 0.0, 1.86, 0.0, 0.0, 1.0, 0.0, 2
 +
node_stack_bottom = 0.0, -1.86, 0.0, 0.0, -1.0, 0.0, 2
 +
node_attach = 1.25, 0.0, 0.0, 1.0, 0.0, 0.0, 1
 +
TechRequired = fuelSystems
 +
entryCost = 14400
 +
cost = 3000
 +
category = FuelTank
 +
subcategory = 0
 +
title = #autoLOC_500544 //#autoLOC_500544 = Rockomax X200-32 Fuel Tank
 +
manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
 +
description = #autoLOC_500545 //#autoLOC_500545 = Developed after one J. Kerman complained that the fuel tanks available were 'way too small', the X200-32 holds a generous amount of fuel, for all your... fueling needs or something like that. Shut up, Rockomax hires rocket scientists, not writers.
 +
attachRules = 1,1,1,1,0
 +
mass = 2
 +
dragModelType = default
 +
maximum_drag = 0.2
 +
minimum_drag = 0.3
 +
angularDrag = 2
 +
crashTolerance = 6
 +
breakingForce = 200
 +
breakingTorque = 200
 +
maxTemp = 2000 // = 2900
 +
bulkheadProfiles = size2, srf
 +
tags = #autoLOC_500546 //#autoLOC_500546 = fueltank ?lfo liquid oxidizer propellant rocket
 +
RESOURCE
 +
{
 +
name = LiquidFuel
 +
amount = 1440
 +
maxAmount = 1440
 +
}
 +
RESOURCE
 +
{
 +
name = Oxidizer
 +
amount = 1760
 +
maxAmount = 1760
 +
}
 +
MODULE
 +
{
 +
name = ModulePartVariants
 +
baseVariant = BlackAndWhite
 +
VARIANT
 +
{
 +
name = BlackAndWhite
 +
displayName = #autoLOC_8007122
 +
themeName = White
 +
primaryColor = #ffffff
 +
secondaryColor = #000000
 +
GAMEOBJECTS
 +
{
 +
Rockomax_32_White = true
 +
Rockomax_32_Orange = false
 +
Rockomax_32_ESA = false
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = Orange
 +
displayName = #autoLOC_8007123
 +
themeName = Orange
 +
primaryColor = #f49841
 +
secondaryColor = #4c4f47
 +
GAMEOBJECTS
 +
{
 +
Rockomax_32_White = false
 +
Rockomax_32_Orange = true
 +
Rockomax_32_ESA = false
 +
}
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_16 [AlbedoM] O
 +
_BumpMap = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_16 [Normal]O
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = ESA
 +
displayName = #autoLOC_6005083
 +
description = #autoLOC_6005084
 +
primaryColor = #ffffff
 +
secondaryColor = #124d7f
 +
GAMEOBJECTS
 +
{
 +
Rockomax_32_White = false
 +
Rockomax_32_Orange = false
 +
Rockomax_32_ESA = true
 +
}
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_32 [AlbedoM] ESA
 +
_BumpMap = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_32 [Normal]ESA
 +
}
 +
}
 +
}
 +
}
 +
}}

Latest revision as of 15:15, 10 October 2024

This is the configuration file for Rockomax X200-32 Fuel Tank.
PART
{
	name = Rockomax32_BW
	module = Part
	author = yes
	MODEL
	{
		model =Squad/Parts/FuelTank/RockomaxTanks/Assets/Rockomax32
	}
	rescaleFactor = 1
	node_stack_top = 0.0, 1.86, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -1.86, 0.0, 0.0, -1.0, 0.0, 2
	node_attach = 1.25, 0.0, 0.0, 1.0, 0.0, 0.0, 1
	TechRequired = fuelSystems
	entryCost = 14400
	cost = 3000
	category = FuelTank
	subcategory = 0
	title = #autoLOC_500544 //#autoLOC_500544 = Rockomax X200-32 Fuel Tank
	manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
	description = #autoLOC_500545 //#autoLOC_500545 = Developed after one J. Kerman complained that the fuel tanks available were 'way too small', the X200-32 holds a generous amount of fuel, for all your... fueling needs or something like that. Shut up, Rockomax hires rocket scientists, not writers.
	attachRules = 1,1,1,1,0
	mass = 2
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 6
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 2900
	bulkheadProfiles = size2, srf
	tags = #autoLOC_500546 //#autoLOC_500546 = fueltank ?lfo liquid oxidizer propellant rocket
	RESOURCE
	{
		name = LiquidFuel
		amount = 1440
		maxAmount = 1440
	}
	RESOURCE
	{
		name = Oxidizer
		amount = 1760
		maxAmount = 1760
	}
	MODULE
	{
		name = ModulePartVariants
		baseVariant = BlackAndWhite
		VARIANT
		{
			name = BlackAndWhite
			displayName = #autoLOC_8007122
			themeName = White
			primaryColor = #ffffff
			secondaryColor = #000000
			GAMEOBJECTS
			{
				Rockomax_32_White = true
				Rockomax_32_Orange = false
				Rockomax_32_ESA = false
			}
		}
		VARIANT
		{
			name = Orange
			displayName = #autoLOC_8007123
			themeName = Orange
			primaryColor = #f49841
			secondaryColor = #4c4f47
			GAMEOBJECTS
			{
				Rockomax_32_White = false
				Rockomax_32_Orange = true
				Rockomax_32_ESA = false
			}
			TEXTURE
			{
				mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_16 [AlbedoM] O
				_BumpMap = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_16 [Normal]O
			}
		}
		VARIANT
		{
			name = ESA
			displayName = #autoLOC_6005083
			description = #autoLOC_6005084 
			primaryColor = #ffffff
			secondaryColor = #124d7f
			GAMEOBJECTS
			{
				Rockomax_32_White = false
				Rockomax_32_Orange = false
				Rockomax_32_ESA = true
			}
			TEXTURE
			{
				mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_32 [AlbedoM] ESA
				_BumpMap = Squad/Parts/FuelTank/RockomaxTanks/Assets/rockomax_32 [Normal]ESA
			}
		}
	}
}