Difference between revisions of "Parts/Science/GooExperiment/gooExperiment.cfg"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (Update config)
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<pre>
+
{{Part config|Mystery Goo™ Containment Unit|2=PART
name = GooExperiment
 
module = Part
 
author = Squad
 
 
 
mesh = model.mu
 
rescaleFactor = 1.0
 
 
 
node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
 
TechRequired = basicRocketry
 
entryCost = 50
 
 
 
cost = 800
 
category = Science
 
subcategory = 0
 
title = Mystery Goo™ Containment Unit
 
manufacturer = Found lying by the side of the road.
 
description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
 
attachRules = 0,1,0,0,1
 
 
 
 
 
// --- standard part parameters ---
 
 
 
mass = 0.15
 
dragModelType = default
 
maximum_drag = 0.1
 
minimum_drag = 0.1
 
angularDrag = 2
 
crashTolerance = 12
 
maxTemp = 2900
 
 
 
MODULE
 
 
{
 
{
name = ModuleAnimateGeneric
+
name = GooExperiment
sensorType = ACC
+
module = Part
 +
author = Squad
 +
mesh = model.mu
 +
rescaleFactor = 0.6
 +
node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
 +
TechRequired = start
 +
entryCost = 0
 +
cost = 800
 +
category = Science
 +
subcategory = 0
 +
title = #autoLOC_500685 //#autoLOC_500685 = Mystery Goo™ Containment Unit\u0020
 +
manufacturer = #autoLOC_501634 //#autoLOC_501634 = FLOOYD Dynamics Research Labs
 +
description = #autoLOC_500686 //#autoLOC_500686 = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
 +
attachRules = 0,1,0,0,1
 +
mass = 0.05
 +
dragModelType = default
 +
maximum_drag = 0.1
 +
minimum_drag = 0.1
 +
angularDrag = 2
 +
crashTolerance = 12
 +
maxTemp = 1200 // = 2900
 +
bulkheadProfiles = srf
 +
tags = #autoLOC_500687 //#autoLOC_500687 = experiment research science
 +
MODULE
 +
{
 +
name = ModuleAnimateGeneric
 +
animationName = Deploy
 +
startEventGUIName = #autoLOC_502050 //#autoLOC_502050 = Deploy
 +
endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close
 +
actionGUIName = #autoLOC_502052 //#autoLOC_502052 = Toggle Cover
 +
        evaDistance = 1.5
 +
}
 +
MODULE
 +
{
 +
name = ModuleScienceExperiment
 +
experimentID = mysteryGoo
 +
experimentActionName = #autoLOC_502053 //#autoLOC_502053 = Observe Mystery Goo
 +
resetActionName = #autoLOC_502054 //#autoLOC_502054 = Reset Goo Canister
 +
useStaging = False
 +
useActionGroups = True
 +
hideUIwhenUnavailable = True
 +
xmitDataScalar = 0.3
 +
FxModules = 0
 +
dataIsCollectable = True
 +
collectActionName = #autoLOC_6004057 //#autoLOC_6004057 = Collect Data
 +
interactionRange = 1.5
 +
usageReqMaskInternal = 1
 +
usageReqMaskExternal = 8
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 75
 +
}
 
}
 
}
 
+
}}
</pre>
 

Latest revision as of 08:04, 15 October 2024

This is the configuration file for Mystery Goo™ Containment Unit.
PART
{
	name = GooExperiment
	module = Part
	author = Squad
	mesh = model.mu
	rescaleFactor = 0.6
	node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
	TechRequired = start
	entryCost = 0
	cost = 800
	category = Science
	subcategory = 0
	title = #autoLOC_500685 //#autoLOC_500685 = Mystery Goo™ Containment Unit\u0020
	manufacturer = #autoLOC_501634 //#autoLOC_501634 = FLOOYD Dynamics Research Labs
	description = #autoLOC_500686 //#autoLOC_500686 = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
	attachRules = 0,1,0,0,1
	mass = 0.05
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 12
	maxTemp = 1200 // = 2900
	bulkheadProfiles = srf
	tags = #autoLOC_500687 //#autoLOC_500687 = experiment research science
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = Deploy
		startEventGUIName = #autoLOC_502050 //#autoLOC_502050 = Deploy
		endEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close
		actionGUIName = #autoLOC_502052 //#autoLOC_502052 = Toggle Cover
        evaDistance = 1.5
	}
	MODULE
	{
		name = ModuleScienceExperiment
		experimentID = mysteryGoo
		experimentActionName = #autoLOC_502053 //#autoLOC_502053 = Observe Mystery Goo
		resetActionName = #autoLOC_502054 //#autoLOC_502054 = Reset Goo Canister
		useStaging = False
		useActionGroups = True
		hideUIwhenUnavailable = True
		xmitDataScalar = 0.3
		FxModules = 0
		dataIsCollectable = True
		collectActionName = #autoLOC_6004057 //#autoLOC_6004057 = Collect Data
		interactionRange = 1.5
		usageReqMaskInternal = 1
		usageReqMaskExternal = 8
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 75
	}
}