Difference between revisions of "Parts/Structural/mk1Parts/mk1Fuselage.cfg"

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(Updated for 0.23)
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{{Part config|Mk1 Fuselage - Jet Fuel|2=PART
+
{{Part config|Mk1 Liquid Fuel Fuselage|2=PART
 
{
 
{
// Kerbal Space Program - Part Config
+
name = MK1Fuselage
// Fuselage Fuel Tank
+
module = Part
//
+
author = Porkjet
 
+
rescaleFactor = 1
// --- general parameters ---
+
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
name = MK1Fuselage
+
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
module = Part
+
node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
author = C7studios
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TechRequired = aviation
 
+
entryCost = 2600
// --- asset parameters ---
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cost = 550
mesh = model.mu
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category = FuelTank
scale = 0.01
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subcategory = 0
 
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title = #autoLOC_500730 //#autoLOC_500730 = Mk1 Liquid Fuel Fuselage
// --- node definitions ---
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manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
node_stack_top = 0.0, 74.5, 0.0, 0.0, 1.0, 0.0
+
description = #autoLOC_500731 //#autoLOC_500731 = A standard fuselage that carries fuel for spaceplanes. This one is chock-full of jet fuel. Not as resistant as its counterparts, but jet fuel is more efficient than the other fuels, without mentioning lighter.
node_stack_bottom = 0.0, -75.5, 0.0, 0.0, 1.0, 0.0
+
attachRules = 1,1,1,1,0
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1
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mass = 0.25
 
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dragModelType = default
 
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maximum_drag = 0.2
 
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minimum_drag = 0.3
// --- editor parameters ---
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angularDrag = 2
TechRequired = aerodynamicSystems
+
crashTolerance = 10
entryCost = 4600
+
breakingForce = 50
cost = 550
+
breakingTorque = 50
category = Propulsion
+
maxTemp = 2000 // = 3000
subcategory = 0
+
thermalMassModifier = 2.0
title = Mk1 Fuselage - Jet Fuel
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fuelCrossFeed = True
manufacturer = C7 Aerospace.
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bulkheadProfiles = size1, srf
description = A standard fuselage that carries fuel for spaceplanes. This one is chock-full of jet fuel. Not as resistant as its counterparts, but jet fuel is more efficient than the other fuels, without mentioning lighter.
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tags = #autoLOC_500732 //#autoLOC_500732 = aircraft airplane fueltank jet plane propellant tank
 
+
MODEL
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
{
attachRules = 1,1,1,1,0
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model = Squad/Parts/Structural/mk1Parts/Fuselage
 
+
}
// --- standard part parameters ---
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RESOURCE
mass = 0.35
+
{
dragModelType = default
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name = LiquidFuel
maximum_drag = 0.2
+
amount = 400
minimum_drag = 0.3
+
maxAmount = 400
angularDrag = 2
+
}
crashTolerance = 20
+
MODULE
breakingForce = 50
+
{
breakingTorque = 50
+
name = ModuleCargoPart
maxTemp = 3000
+
stackableQuantity = 1
fuelCrossFeed = True
+
packedVolume = -1
// --- fuel tank parameters ---
+
}
 
 
 
 
RESOURCE
 
{
 
name = LiquidFuel
 
amount = 150
 
maxAmount = 150
 
}
 
 
}
 
}
 
}}
 
}}

Latest revision as of 15:44, 10 October 2024

This is the configuration file for Mk1 Liquid Fuel Fuselage.
PART
{
	name = MK1Fuselage
	module = Part
	author = Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1
	TechRequired = aviation
	entryCost = 2600
	cost = 550
	category = FuelTank
	subcategory = 0
	title = #autoLOC_500730 //#autoLOC_500730 = Mk1 Liquid Fuel Fuselage
	manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
	description = #autoLOC_500731 //#autoLOC_500731 = A standard fuselage that carries fuel for spaceplanes. This one is chock-full of jet fuel. Not as resistant as its counterparts, but jet fuel is more efficient than the other fuels, without mentioning lighter.
	attachRules = 1,1,1,1,0
	mass = 0.25
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 10
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3000
	thermalMassModifier = 2.0
	fuelCrossFeed = True
	bulkheadProfiles = size1, srf
	tags = #autoLOC_500732 //#autoLOC_500732 = aircraft airplane fueltank jet plane propellant tank
	MODEL
	{
		model = Squad/Parts/Structural/mk1Parts/Fuselage
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 400
		maxAmount = 400
	}
	MODULE
	{
		name = ModuleCargoPart	
		stackableQuantity = 1
		packedVolume = -1
	}	
}