Difference between revisions of "Stupidity"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (-camera view (something different);)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Stub||This a [[Courage]] are basically the same article. Possibly move general information into an article like ''personality traits'' and only highlight differences or specialities of this trait here.}}
+
#REDIRECT [[Kerbonaut#Personality_Traits]]
 
 
'''Stupidity''' is one of three personality traits [[kerbonaut]]s have along with [[Courage]] and the hidden "[[badS]]" flag. In the game file "persistent.sfs" Stupidity is a scalar value with the key ''<tt>dumb</tt>''.
 
 
 
Personality traits to determine how a kerbonaut reacts to variously lethal flight conditions. These reactions range from 'neutral' to 'happy' to 'inconsolable horror', all displayed by facial expressions and gestures typically seen in [[Intra-Vehicular_Activity|IVA]] portraits.
 
 
 
As of {{version|0.23}}, experiments with non-badass kerbonauts modified to the four possible combinations of extreme Courage and Stupidity ([1, 1], [1, 0], [0, 0], [0, 1]) revealed that Courage does not control fearful behavior. Both Stupid kerbonauts were blissfully ignorant in the face of danger. Meanwhile, the non-Stupid ones both displayed equal fear of accelerating in a rocket built by KSC engineers at exactly the same time despite having opposite levels of Courage from each other. Subsequent tests with 0.75/0.25 combinations showed an uptick in fear in the more Stupid subjects, indicating that with awareness comes dread.
 
 
 
The badS flag, however, negates all fear regardless of Courage or Stupidity.
 
 
 
[[Category:Personality traits]]
 

Latest revision as of 09:39, 27 April 2014