Difference between revisions of "Parts/Engine/liquidEngineAerospike/liquidEngineAerospike.cfg"
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m (BobBot moved page Parts/toroidalAerospike/part.cfg to Parts/Engine/toroidalAerospike/part.cfg without leaving a redirect: Update to new directory system) |
m (Update config) |
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− | {{Part config|Toroidal Aerospike | + | {{Part config|T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine|2=PART |
{ | { | ||
− | + | name = toroidalAerospike | |
− | + | module = Part | |
− | + | author = Porkjet | |
− | + | mesh = AeroSpike.mu | |
− | + | rescaleFactor = 1 | |
− | + | node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 | |
− | + | node_stack_bottom = 0.0, -0.9, 0.0, 0.0, -1.0, 0.0 | |
− | + | node_attach = 0.0, 0.0, 0.00, 0.0, 1.0, 0.0, 0 | |
− | + | fx_exhaustFlame_blue = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, running | |
− | + | fx_exhaustLight_blue = 0.0, -0.0, 0.0, 0.0, 0.0, 1.0, running | |
− | + | fx_smokeTrail_light = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, running | |
− | + | fx_exhaustSparks_flameout = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, flameout | |
− | name = toroidalAerospike | + | sound_vent_medium = engage |
− | module = Part | + | sound_rocket_hard = running |
− | author = | + | sound_vent_soft = disengage |
− | + | sound_explosion_low = flameout | |
− | + | mass = 1.0 | |
− | mesh = | + | //heatConductivity = 0.03 |
− | + | skinInternalConductionMult = 4.0 | |
− | + | emissiveConstant = 0.8 // engine nozzles are good at radiating. | |
− | + | dragModelType = default | |
− | + | maximum_drag = 0.2 | |
− | + | minimum_drag = 0.2 | |
− | + | angularDrag = 2 | |
− | + | crashTolerance = 20 | |
− | + | maxTemp = 2000 // = 3600 | |
− | + | TechRequired = hypersonicFlight | |
− | + | entryCost = 24500 | |
− | + | cost = 3850 | |
− | fx_exhaustFlame_blue = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, running | + | category = Engine |
− | fx_exhaustLight_blue = 0.0, -0.0, 0.0, 0.0, 0.0, 1.0, running | + | subcategory = 0 |
− | fx_smokeTrail_light = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, running | + | title = #autoLOC_500424 //#autoLOC_500424 = T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine |
− | fx_exhaustSparks_flameout = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, flameout | + | manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division |
− | + | description = #autoLOC_500425 //#autoLOC_500425 = The Toroidal Aerospike is a huge breakthrough from C7 Aerospace. While heavier than previous models, with its heavy-duty exhaust nozzle, the Aerospike makes up for it with an efficient burning of fuel at all altitudes. | |
− | + | attachRules = 1,1,1,0,0 | |
− | + | bulkheadProfiles = srf, size1 | |
− | sound_vent_medium = engage | + | tags = #autoLOC_500426 //#autoLOC_500426 = (dart orbit propuls rocket sustain |
− | sound_rocket_hard = running | + | MODULE |
− | sound_vent_soft = disengage | + | { |
− | sound_explosion_low = flameout | + | name = ModuleEngines |
− | + | thrustVectorTransformName = thrustTransform | |
− | // | + | exhaustDamage = True |
− | + | ignitionThreshold = 0.1 | |
− | dragModelType = default | + | minThrust = 0 |
− | maximum_drag = 0.2 | + | maxThrust = 180 |
− | minimum_drag = 0.2 | + | heatProduction = 110 |
− | angularDrag = 2 | + | fxOffset = 0, 0, 0 |
− | crashTolerance = 20 | + | EngineType = LiquidFuel |
− | maxTemp = 3600 | + | exhaustDamageDistanceOffset = 0.25 |
− | + | PROPELLANT | |
− | + | { | |
− | TechRequired = hypersonicFlight | + | name = LiquidFuel |
− | entryCost = | + | ratio = 0.9 |
− | cost = 3850 | + | DrawGauge = True |
− | category = | + | } |
− | subcategory = 0 | + | PROPELLANT |
− | title = Toroidal Aerospike | + | { |
− | manufacturer = C7 Aerospace Division | + | name = Oxidizer |
− | description = The Toroidal Aerospike is a huge breakthrough from C7 Aerospace. While heavier than previous models, with its heavy-duty exhaust nozzle, the Aerospike makes up for it with an efficient burning of fuel at all altitudes. | + | ratio = 1.1 |
− | + | } | |
− | + | atmosphereCurve | |
− | attachRules = 1, | + | { |
− | + | key = 0 340 -50 -73.71224 | |
− | MODULE | + | key = 1 290 -21.23404 -21.23404 |
− | { | + | key = 5 230 -10.54119 -10.54119 |
− | + | key = 10 170 -13.59091 -13.59091 | |
− | + | key = 20 0.001 | |
− | + | } | |
− | + | } | |
− | + | //MODULE | |
− | + | //{ | |
− | + | // name = ModuleAnimateHeat | |
− | + | // ThermalAnim = Aerospike_Heat | |
− | + | // useTemp = true // Do we use the original temperature-based lerp, or do we let another module set us? | |
+ | // useSkinTemp = false // If useTemp is true, do we use Skin or Internal temp? | ||
+ | //} | ||
+ | MODULE | ||
+ | { | ||
+ | name = FXModuleAnimateThrottle | ||
+ | animationName = Aerospike_Heat | ||
+ | responseSpeed = 0.001 | ||
+ | dependOnEngineState = True | ||
+ | dependOnThrottle = True | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAlternator | ||
+ | RESOURCE | ||
+ | { | ||
+ | name = ElectricCharge | ||
+ | rate = 5.0 | ||
+ | } | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleJettison | ||
+ | jettisonName = Fairing | ||
+ | bottomNodeName = bottom | ||
+ | isFairing = True | ||
+ | jettisonedObjectMass = 0.1 | ||
+ | jettisonForce = 5 | ||
+ | jettisonDirection = 0 0 1 | ||
+ | } | ||
+ | MODULE | ||
{ | { | ||
− | + | name = ModuleTestSubject | |
− | + | useStaging = True | |
− | + | useEvent = True | |
+ | situationMask = 127 | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = ALWAYS | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = BODYANDSITUATION | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = ONCEPERPART | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 4000 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 8000 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 2000 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 4000 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 1000 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 2000 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = GT | ||
+ | value = 0 // this just registers altitude as something to care about | ||
+ | situationMask = 8 | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 300000 | ||
+ | situationMask = 16 | ||
+ | body = _NotSun | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 600000 | ||
+ | situationMask = 32 | ||
+ | body = _NotSun | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 0 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 600 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 300 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 1200 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 600 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 2500 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 200 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 100 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 100 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 50 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 50 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 20 | ||
+ | prestige = Exceptional | ||
+ | } | ||
} | } | ||
− | + | MODULE | |
{ | { | ||
− | + | name = ModuleSurfaceFX | |
− | + | thrustProviderModuleIndex = 0 | |
+ | fxMax = 0.6 | ||
+ | maxDistance = 40 | ||
+ | falloff = 1.7 | ||
+ | thrustTransformName = thrustTransform | ||
} | } | ||
− | + | MODULE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | MODULE | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{ | { | ||
− | name = | + | name = ModuleCargoPart |
− | + | packedVolume = 1600 | |
} | } | ||
− | |||
} | } | ||
}} | }} |
Latest revision as of 16:44, 10 October 2024
PART { name = toroidalAerospike module = Part author = Porkjet mesh = AeroSpike.mu rescaleFactor = 1 node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -0.9, 0.0, 0.0, -1.0, 0.0 node_attach = 0.0, 0.0, 0.00, 0.0, 1.0, 0.0, 0 fx_exhaustFlame_blue = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, running fx_exhaustLight_blue = 0.0, -0.0, 0.0, 0.0, 0.0, 1.0, running fx_smokeTrail_light = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_flameout = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, flameout sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout mass = 1.0 //heatConductivity = 0.03 skinInternalConductionMult = 4.0 emissiveConstant = 0.8 // engine nozzles are good at radiating. dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 20 maxTemp = 2000 // = 3600 TechRequired = hypersonicFlight entryCost = 24500 cost = 3850 category = Engine subcategory = 0 title = #autoLOC_500424 //#autoLOC_500424 = T-1 Toroidal Aerospike "Dart" Liquid Fuel Engine manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500425 //#autoLOC_500425 = The Toroidal Aerospike is a huge breakthrough from C7 Aerospace. While heavier than previous models, with its heavy-duty exhaust nozzle, the Aerospike makes up for it with an efficient burning of fuel at all altitudes. attachRules = 1,1,1,0,0 bulkheadProfiles = srf, size1 tags = #autoLOC_500426 //#autoLOC_500426 = (dart orbit propuls rocket sustain MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 180 heatProduction = 110 fxOffset = 0, 0, 0 EngineType = LiquidFuel exhaustDamageDistanceOffset = 0.25 PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 340 -50 -73.71224 key = 1 290 -21.23404 -21.23404 key = 5 230 -10.54119 -10.54119 key = 10 170 -13.59091 -13.59091 key = 20 0.001 } } //MODULE //{ // name = ModuleAnimateHeat // ThermalAnim = Aerospike_Heat // useTemp = true // Do we use the original temperature-based lerp, or do we let another module set us? // useSkinTemp = false // If useTemp is true, do we use Skin or Internal temp? //} MODULE { name = FXModuleAnimateThrottle animationName = Aerospike_Heat responseSpeed = 0.001 dependOnEngineState = True dependOnThrottle = True } MODULE { name = ModuleAlternator RESOURCE { name = ElectricCharge rate = 5.0 } } MODULE { name = ModuleJettison jettisonName = Fairing bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 } MODULE { name = ModuleTestSubject useStaging = True useEvent = True situationMask = 127 CONSTRAINT { type = REPEATABILITY value = ALWAYS prestige = Trivial } CONSTRAINT { type = REPEATABILITY value = BODYANDSITUATION prestige = Significant } CONSTRAINT { type = REPEATABILITY value = ONCEPERPART prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = GT value = 4000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = LT value = 8000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = GT value = 2000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = LT value = 4000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = GT value = 1000 prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = LT value = 2000 prestige = Exceptional } CONSTRAINT { type = ALTITUDE test = GT value = 0 // this just registers altitude as something to care about situationMask = 8 } CONSTRAINT { type = ALTITUDE test = LT value = 300000 situationMask = 16 body = _NotSun } CONSTRAINT { type = ALTITUDE test = LT value = 600000 situationMask = 32 body = _NotSun } CONSTRAINT { type = SPEED test = GT value = 0 situationMask = 8 prestige = Trivial } CONSTRAINT { type = SPEED test = LT value = 600 situationMask = 8 prestige = Trivial } CONSTRAINT { type = SPEED test = GT value = 300 situationMask = 8 prestige = Significant } CONSTRAINT { type = SPEED test = LT value = 1200 situationMask = 8 prestige = Significant } CONSTRAINT { type = SPEED test = GT value = 600 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = SPEED test = LT value = 2500 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = SPEEDENV test = LT value = 200 prestige = Trivial } CONSTRAINT { type = SPEEDENV test = GT value = 100 prestige = Trivial } CONSTRAINT { type = SPEEDENV test = LT value = 100 prestige = Significant } CONSTRAINT { type = SPEEDENV test = GT value = 50 prestige = Significant } CONSTRAINT { type = SPEEDENV test = LT value = 50 prestige = Exceptional } CONSTRAINT { type = SPEEDENV test = GT value = 20 prestige = Exceptional } } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.6 maxDistance = 40 falloff = 1.7 thrustTransformName = thrustTransform } MODULE { name = ModuleCargoPart packedVolume = 1600 } }