Difference between revisions of "Parts/Utility/linearVernorRCS/vernorEngine.cfg"

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m (*update to 1.0;)
m (Update config)
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
name = vernierEngine
 
name = vernierEngine
 
module = Part
 
module = Part
author = HugoGut
+
author = Pablo
mesh = Vernier_Engine.mu
+
MODEL
 +
{
 +
model = Squad/Parts/Utility/linearVernorRCS/Assets/vernorEngine
 +
}
 +
 
scale = 1
 
scale = 1
 
rescaleFactor = 2
 
rescaleFactor = 2
 
node_attach = 0.0, 0.0, 0.0, 1, 0, 0.0, 1
 
node_attach = 0.0, 0.0, 0.0, 1, 0, 0.0, 1
 
TechRequired = specializedControl
 
TechRequired = specializedControl
entryCost = 4200
+
entryCost = 1800
cost = 1400
+
cost = 150
 
category = Control
 
category = Control
 
subcategory = 0
 
subcategory = 0
title = Vernor Engine
+
title = #autoLOC_500493 //#autoLOC_500493 = Vernor Engine
manufacturer = Reaction Systems Ltd
+
manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd
description = The VR-N1ER Veer-Governor, or "Vernor" Engine is an attitude control thruster. These motors are linked to RCS controls, but are powered by a Fuel+Oxidizer mix, making them significantly more powerful than MonoPropellant-powered RCS thrusters. They are fairly more bulky in comparison though, and feature only one nozzle facing outwards, although most agree that is an acceptable trade-off for the additional punch they pack.
+
description = #autoLOC_500494 //#autoLOC_500494 = The VR-N1ER Veer-Governor, or "Vernor" Engine is an attitude control thruster. These motors are linked to RCS controls, but are powered by a Fuel+Oxidizer mix, making them significantly more powerful than MonoPropellant-powered RCS thrusters. They are fairly more bulky in comparison though, and feature only one nozzle facing outwards, although most agree that is an acceptable trade-off for the additional punch they pack.
 
attachRules = 0,1,0,1,1
 
attachRules = 0,1,0,1,1
 
mass = 0.08
 
mass = 0.08
// heatConductivity = 0.06 // half default
+
heatConductivity = 0.06 // half default
 +
skinInternalConductionMult = 4.0
 
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 
dragModelType = default
 
dragModelType = default
Line 24: Line 29:
 
minimum_drag = 0.01
 
minimum_drag = 0.01
 
angularDrag = 0.1
 
angularDrag = 0.1
crashTolerance = 50
+
crashTolerance = 15
 
breakingForce = 50
 
breakingForce = 50
 
breakingTorque = 50
 
breakingTorque = 50
Line 31: Line 36:
 
PhysicsSignificance = 1
 
PhysicsSignificance = 1
 
bulkheadProfiles = srf
 
bulkheadProfiles = srf
 +
tags = #autoLOC_500495 //#autoLOC_500495 = dock liquid manoeuvre maneuver propuls rocket control react rendezvous rotate stab steer thruster translate rcs vernier
 +
EFFECTS
 +
{
 +
running
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = sound_rocket_mini
 +
volume = 0.0 0.0
 +
volume = 0.1 0.0
 +
volume = 0.5 0.05
 +
volume = 1.0 0.5
 +
pitch = 0.0 0.5
 +
pitch = 1.0 1.0
 +
loop = true
 +
}
 +
MODEL_MULTI_PARTICLE
 +
{
 +
modelName = Squad/FX/Monoprop_medium
 +
transformName = RCSthruster
 +
emission = 0.0 0.0
 +
emission = 0.1 0.0
 +
emission = 1.0 1.0
 +
speed = 0.0 0.8
 +
speed = 1.0 1.0
 +
localRotation = -90, 0, 0
 +
}
 +
}
 +
}
 
MODULE
 
MODULE
 
{
 
{
name = ModuleRCS
+
name = ModuleRCSFX
 +
stagingEnabled = False
 
thrusterTransformName = RCSthruster
 
thrusterTransformName = RCSthruster
 
thrusterPower = 12
 
thrusterPower = 12
 
resourceName = LiquidFuel
 
resourceName = LiquidFuel
 
resourceFlowMode = STAGE_PRIORITY_FLOW
 
resourceFlowMode = STAGE_PRIORITY_FLOW
 +
runningEffectName = running
 
PROPELLANT
 
PROPELLANT
 
{
 
{
Line 57: Line 94:
 
key = 5 0.001
 
key = 5 0.001
 
}
 
}
 +
}
 +
MODULE
 +
{
 +
name = FXModuleAnimateRCS
 +
animationName = linearRCSGlow
 +
responseSpeed = 0.01
 +
thrustForceMult = 2
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 30
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 17:21, 10 October 2024

This is the configuration file for Vernor Engine.
PART
{
	name = vernierEngine
	module = Part
	author = Pablo
	MODEL
	{
	model = Squad/Parts/Utility/linearVernorRCS/Assets/vernorEngine
	}
	
	scale = 1
	rescaleFactor = 2
	node_attach = 0.0, 0.0, 0.0, 1, 0, 0.0, 1
	TechRequired = specializedControl
	entryCost = 1800
	cost = 150
	category = Control
	subcategory = 0
	title = #autoLOC_500493 //#autoLOC_500493 = Vernor Engine
	manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd
	description = #autoLOC_500494 //#autoLOC_500494 = The VR-N1ER Veer-Governor, or "Vernor" Engine is an attitude control thruster. These motors are linked to RCS controls, but are powered by a Fuel+Oxidizer mix, making them significantly more powerful than MonoPropellant-powered RCS thrusters. They are fairly more bulky in comparison though, and feature only one nozzle facing outwards, although most agree that is an acceptable trade-off for the additional punch they pack.
	attachRules = 0,1,0,1,1
	mass = 0.08
	heatConductivity = 0.06 // half default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.01
	minimum_drag = 0.01
	angularDrag = 0.1
	crashTolerance = 15
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3400
	fuelCrossFeed = True
	PhysicsSignificance = 1
	bulkheadProfiles = srf
	tags = #autoLOC_500495 //#autoLOC_500495 = dock liquid manoeuvre maneuver propuls rocket control react rendezvous rotate stab steer thruster translate rcs vernier
	EFFECTS
	{
		running
		{
			AUDIO
			{
				channel = Ship
				clip = sound_rocket_mini
				volume = 0.0 0.0
				volume = 0.1 0.0
				volume = 0.5 0.05
				volume = 1.0 0.5
				pitch = 0.0 0.5
				pitch = 1.0 1.0
				loop = true
			}
			MODEL_MULTI_PARTICLE
			{
				modelName = Squad/FX/Monoprop_medium
				transformName = RCSthruster
				emission = 0.0 0.0
				emission = 0.1 0.0
				emission = 1.0 1.0
				speed = 0.0 0.8
				speed = 1.0 1.0
				localRotation = -90, 0, 0
			}
		}		
	}
	MODULE
	{
		name = ModuleRCSFX
		stagingEnabled = False
		thrusterTransformName = RCSthruster
		thrusterPower = 12
		resourceName = LiquidFuel
		resourceFlowMode = STAGE_PRIORITY_FLOW
		runningEffectName = running
		PROPELLANT
		{
			name = LiquidFuel
			ratio = 0.9
			DrawGauge = True
			resourceFlowMode = STAGE_PRIORITY_FLOW
		}
		PROPELLANT
		{
			name = Oxidizer
			ratio = 1.1
			resourceFlowMode = STAGE_PRIORITY_FLOW
		}
		atmosphereCurve
		{
			key = 0 260
			key = 1 140
			key = 5 0.001
		}
	}
	MODULE
	{
		name = FXModuleAnimateRCS
		animationName = linearRCSGlow
		responseSpeed = 0.01	
		thrustForceMult = 2	
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 30
	}
}