Difference between revisions of "Parts/Aero/cones/protectiveRocketNoseMk7 v3.cfg"

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m (*update to 1.0.1;)
m (Update config)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Part config|Protective Rocket Nose Cone Mk7|2=PART
 
{{Part config|Protective Rocket Nose Cone Mk7|2=PART
 
{
 
{
name = rocketNoseCone
+
name = rocketNoseCone_v3
 
module = Part
 
module = Part
author = NovaSilisko
+
author = AlexanderM/RoverDude
mesh = model.mu
+
MODEL
scale = 1
+
{
 +
model = Squad/Parts/Aero/cones/Assets/orangeNoseCone
 +
}
 +
MODEL
 +
{
 +
model = Squad/Parts/Aero/cones/Assets/rocketNoseCone_v3
 +
}
 
rescaleFactor = 1
 
rescaleFactor = 1
 
node_stack_bottom = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 2
 
node_stack_bottom = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 2
Line 13: Line 19:
 
category = Aero
 
category = Aero
 
subcategory = 0
 
subcategory = 0
title = Protective Rocket Nose Cone Mk7
+
title = #autoLOC_500199 //#autoLOC_500199 = Protective Rocket Nose Cone Mk7
manufacturer = Goliath National Products
+
manufacturer = #autoLOC_501623 //#autoLOC_501623 = Goliath National Products
description = A large nose cone for covering up exposed areas of big rockets.
+
description = #autoLOC_500200 //#autoLOC_500200 = A large nose cone for covering up exposed areas of big rockets.
 
attachRules = 1,0,1,1,0
 
attachRules = 1,0,1,1,0
 
mass = 0.2
 
mass = 0.2
Line 23: Line 29:
 
angularDrag = 0.5
 
angularDrag = 0.5
 
crashTolerance = 10
 
crashTolerance = 10
maxTemp = 2000 // = 3400
+
maxTemp = 2400
thermalMassModifier = 3.0 // the dang things are light, so 2400 kJ/tonne-K
+
thermalMassModifier = 6.0
 
emissiveConstant = 0.7
 
emissiveConstant = 0.7
 
fuelCrossFeed = False
 
fuelCrossFeed = False
 
bulkheadProfiles = size2
 
bulkheadProfiles = size2
 +
tags = #autoLOC_500201 //#autoLOC_500201 = aero booster )cap drag fligh speed stab stream
 +
MODULE
 +
{
 +
name = ModulePartVariants
 +
baseVariant = White
 +
useMultipleDragCubes = false
 +
VARIANT
 +
{
 +
name = White
 +
displayName = #autoLOC_8007119
 +
themeName = White
 +
primaryColor = #ffffff
 +
secondaryColor = #ffffff
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse_W
 +
_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
 +
}
 +
GAMEOBJECTS
 +
{
 +
foamCone = false
 +
foamCol = false
 +
nose = true
 +
collider = true
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = BlackAndWhite
 +
displayName = #autoLOC_8007122
 +
themeName = BlackAndWhite
 +
primaryColor = #ffffff
 +
secondaryColor = #000000
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse
 +
_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
 +
}
 +
GAMEOBJECTS
 +
{
 +
foamCone = false
 +
foamCol = false
 +
nose = true
 +
collider = true
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = Orange
 +
displayName = #autoLOC_8007123
 +
themeName = Orange
 +
primaryColor = #ffffff
 +
secondaryColor = #f49841
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/Aero/cones/Assets/rocketNoseCones_O
 +
_BumpMap = Squad/Parts/Aero/cones/Assets/rocketNoseCones_O_Normal
 +
}
 +
GAMEOBJECTS
 +
{
 +
foamCone = true
 +
foamCol = true
 +
nose = false
 +
collider = false
 +
}
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
stackableQuantity = 1
 +
packedVolume = -1
 +
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 11:06, 13 October 2024

This is the configuration file for Protective Rocket Nose Cone Mk7.
PART
{
	name = rocketNoseCone_v3
	module = Part
	author = AlexanderM/RoverDude
	MODEL
	{
		model = Squad/Parts/Aero/cones/Assets/orangeNoseCone
	}
	MODEL
	{
		model = Squad/Parts/Aero/cones/Assets/rocketNoseCone_v3
	}
	rescaleFactor = 1
	node_stack_bottom = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 2
	TechRequired = advConstruction
	entryCost = 6500
	cost = 450
	category = Aero
	subcategory = 0
	title = #autoLOC_500199 //#autoLOC_500199 = Protective Rocket Nose Cone Mk7
	manufacturer = #autoLOC_501623 //#autoLOC_501623 = Goliath National Products
	description = #autoLOC_500200 //#autoLOC_500200 = A large nose cone for covering up exposed areas of big rockets.
	attachRules = 1,0,1,1,0
	mass = 0.2
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 0.5
	crashTolerance = 10
	maxTemp = 2400
	thermalMassModifier = 6.0
	emissiveConstant = 0.7
	fuelCrossFeed = False
	bulkheadProfiles = size2
	tags = #autoLOC_500201 //#autoLOC_500201 = aero booster )cap drag fligh speed stab stream
	MODULE
	{
		name = ModulePartVariants
		baseVariant = White
		useMultipleDragCubes = false
		VARIANT
		{
			name = White
			displayName = #autoLOC_8007119
			themeName = White
			primaryColor = #ffffff
			secondaryColor = #ffffff
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse_W
				_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
			}
			GAMEOBJECTS
			{
				foamCone = false
				foamCol = false
				nose = true
				collider = true				
			}
		}
		VARIANT
		{
			name = BlackAndWhite
			displayName = #autoLOC_8007122
			themeName = BlackAndWhite
			primaryColor = #ffffff
			secondaryColor = #000000
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse
				_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
			}
			GAMEOBJECTS
			{
				foamCone = false
				foamCol = false
				nose = true
				collider = true				
			}			
		}
		VARIANT
		{
			name = Orange
			displayName = #autoLOC_8007123
			themeName = Orange
			primaryColor = #ffffff
			secondaryColor = #f49841
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Aero/cones/Assets/rocketNoseCones_O
				_BumpMap = Squad/Parts/Aero/cones/Assets/rocketNoseCones_O_Normal
			}
			GAMEOBJECTS
			{
				foamCone = true
				foamCol = true
				nose = false
				collider = false				
			}			
		}
	}	
	MODULE
	{
		name = ModuleCargoPart	
		stackableQuantity = 1
		packedVolume = -1
	}
}