Difference between revisions of "Parts/Engine/Size1 SRBs/solidBoosterRT-10 v2.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0.1;) |
m (Update config) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Part config|RT-10 "Hammer" Solid Fuel Booster|2=PART | {{Part config|RT-10 "Hammer" Solid Fuel Booster|2=PART | ||
{ | { | ||
− | name = | + | name = solidBooster_v2 |
module = Part | module = Part | ||
− | author = | + | author = Roverdude |
− | + | rescaleFactor = 1 | |
− | scale = | + | scale = 1 |
− | node_stack_bottom = 0.0, - | + | MODEL |
− | node_stack_top = 0.0, | + | { |
− | node_attach = 0.0, 0.0, - | + | model = Squad/Parts/Engine/Size1_SRBs/SRB10 |
− | fx_exhaustFlame_yellow = 0.0, - | + | texture = SRB_O, Squad/Parts/Engine/Size1_SRBs/SRB_W |
− | fx_exhaustSparks_yellow = 0.0, - | + | } |
− | fx_smokeTrail_medium = 0.0, - | + | node_stack_bottom = 0.0, -1.56208, 0.0, 0.0, -1.0, 0.0, 1 |
+ | node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1 | ||
+ | node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1 | ||
+ | fx_exhaustFlame_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running | ||
+ | fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running | ||
+ | fx_smokeTrail_medium = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running | ||
sound_vent_medium = engage | sound_vent_medium = engage | ||
sound_rocket_hard = running | sound_rocket_hard = running | ||
Line 17: | Line 22: | ||
sound_explosion_low = flameout | sound_explosion_low = flameout | ||
TechRequired = basicRocketry | TechRequired = basicRocketry | ||
− | entryCost = | + | entryCost = 1200 |
− | cost = | + | cost = 400 |
category = Engine | category = Engine | ||
subcategory = 0 | subcategory = 0 | ||
− | title = RT-10 "Hammer" Solid Fuel Booster | + | title = #autoLOC_500484 //#autoLOC_500484 = RT-10 "Hammer" Solid Fuel Booster |
− | description = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. | + | description = #autoLOC_500485 //#autoLOC_500485 = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. |
attachRules = 1,1,1,1,0 | attachRules = 1,1,1,1,0 | ||
mass = 0.75 | mass = 0.75 | ||
− | + | heatConductivity = 0.06 // 1/2 default | |
+ | skinInternalConductionMult = 4.0 | ||
emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... | emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... | ||
dragModelType = default | dragModelType = default | ||
Line 35: | Line 41: | ||
stagingIcon = SOLID_BOOSTER | stagingIcon = SOLID_BOOSTER | ||
bulkheadProfiles = size1, srf | bulkheadProfiles = size1, srf | ||
+ | tags = #autoLOC_500486 //#autoLOC_500486 = (hammer moar (more motor rocket srb | ||
MODULE | MODULE | ||
{ | { | ||
Line 48: | Line 55: | ||
engineAccelerationSpeed = 10.0 | engineAccelerationSpeed = 10.0 | ||
allowShutdown = False | allowShutdown = False | ||
− | fxOffset = 0, 0, 0. | + | fxOffset = 0, 0, 0.45 |
// Possible EngineType values: | // Possible EngineType values: | ||
// Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp | // Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp | ||
EngineType = SolidBooster | EngineType = SolidBooster | ||
+ | exhaustDamageDistanceOffset = 0.6 | ||
PROPELLANT | PROPELLANT | ||
Line 62: | Line 70: | ||
atmosphereCurve | atmosphereCurve | ||
{ | { | ||
− | key = 0 | + | key = 0 195 |
− | key = 1 | + | key = 1 170 |
− | key = | + | key = 7 0.001 |
} | } | ||
} | } | ||
MODULE | MODULE | ||
{ | { | ||
− | name = | + | name = FXModuleAnimateThrottle |
− | + | animationName = heatAnimation | |
+ | responseSpeed = 0.002 | ||
+ | dependOnEngineState = True | ||
+ | dependOnThrottle = True | ||
} | } | ||
RESOURCE | RESOURCE | ||
{ | { | ||
name = SolidFuel | name = SolidFuel | ||
− | amount = | + | amount = 375 |
− | maxAmount = | + | maxAmount = 375 |
} | } | ||
MODULE | MODULE | ||
{ | { | ||
name = ModuleTestSubject | name = ModuleTestSubject | ||
− | |||
useStaging = True | useStaging = True | ||
− | useEvent = | + | useEvent = True |
+ | situationMask = 60 | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | // disable all but home | ||
+ | type = SITUATION | ||
+ | value = 0 | ||
+ | body = _NotHome | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | // disable all but home | ||
+ | type = SITUATION | ||
+ | value = 0 | ||
+ | body = _NotHome | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = ALWAYS | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = BODYANDSITUATION | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = ONCEPERPART | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 4000 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 8000 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 2000 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 4000 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 1000 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 2000 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = GT | ||
+ | value = 0 // this just registers altitude as something to care about | ||
+ | situationMask = 8 | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 300000 | ||
+ | situationMask = 16 | ||
+ | body = _NotSun | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 600000 | ||
+ | situationMask = 32 | ||
+ | body = _NotSun | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 0 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 600 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 0 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 900 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 300 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 1200 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 200 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 100 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 100 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 50 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 50 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 20 | ||
+ | prestige = Exceptional | ||
+ | } | ||
} | } | ||
MODULE | MODULE | ||
Line 94: | Line 294: | ||
thrustTransformName = thrustTransform | thrustTransformName = thrustTransform | ||
} | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModulePartVariants | ||
+ | primaryColor = #ffffff | ||
+ | secondaryColor = #ffffff | ||
+ | baseDisplayName = #autoLOC_8007119 | ||
+ | baseThemeName = White | ||
+ | useMultipleDragCubes = false | ||
+ | VARIANT | ||
+ | { | ||
+ | name = Orange | ||
+ | displayName = #autoLOC_8007100 | ||
+ | themeName = Orange | ||
+ | primaryColor = #f49841 | ||
+ | secondaryColor = #f49841 | ||
+ | TEXTURE | ||
+ | { | ||
+ | mainTextureURL = Squad/Parts/Engine/Size1_SRBs/SRB_O | ||
+ | } | ||
+ | } | ||
+ | VARIANT | ||
+ | { | ||
+ | name = YellowAndWhite | ||
+ | displayName = #autoLOC_8003114 | ||
+ | themeName = YellowAndWhite | ||
+ | primaryColor = #E8DB27 | ||
+ | secondaryColor = #ffffff | ||
+ | TEXTURE | ||
+ | { | ||
+ | mainTextureURL = Squad/Parts/Engine/Size1_SRBs/SRB_Y | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleJettison | ||
+ | jettisonName = shroud | ||
+ | bottomNodeName = bottom | ||
+ | isFairing = True | ||
+ | jettisonedObjectMass = 0.1 | ||
+ | jettisonForce = 5 | ||
+ | jettisonDirection = 0 0 1 | ||
+ | } | ||
} | } | ||
− | |||
}} | }} |
Latest revision as of 16:22, 10 October 2024
PART { name = solidBooster_v2 module = Part author = Roverdude rescaleFactor = 1 scale = 1 MODEL { model = Squad/Parts/Engine/Size1_SRBs/SRB10 texture = SRB_O, Squad/Parts/Engine/Size1_SRBs/SRB_W } node_stack_bottom = 0.0, -1.56208, 0.0, 0.0, -1.0, 0.0, 1 node_stack_top = 0.0, 1.2818375, 0.0, 0.0, 1.0, 0.0, 1 node_attach = 0.0, 0.0, -0.625, 0.0, 0.0, 1.0, 1 fx_exhaustFlame_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_smokeTrail_medium = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = basicRocketry entryCost = 1200 cost = 400 category = Engine subcategory = 0 title = #autoLOC_500484 //#autoLOC_500484 = RT-10 "Hammer" Solid Fuel Booster description = #autoLOC_500485 //#autoLOC_500485 = Packing a powerful punch for its size, The RT-10 is widely used in many space programs, whenever the need to save cash is greater than the need to keep astronauts alive. attachRules = 1,1,1,1,0 mass = 0.75 heatConductivity = 0.06 // 1/2 default skinInternalConductionMult = 4.0 emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3600 stagingIcon = SOLID_BOOSTER bulkheadProfiles = size1, srf tags = #autoLOC_500486 //#autoLOC_500486 = (hammer moar (more motor rocket srb MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform throttleLocked = True exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 227 heatProduction = 550 useEngineResponseTime = True engineAccelerationSpeed = 10.0 allowShutdown = False fxOffset = 0, 0, 0.45 // Possible EngineType values: // Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp EngineType = SolidBooster exhaustDamageDistanceOffset = 0.6 PROPELLANT { name = SolidFuel ratio = 1.0 DrawGauge = True } atmosphereCurve { key = 0 195 key = 1 170 key = 7 0.001 } } MODULE { name = FXModuleAnimateThrottle animationName = heatAnimation responseSpeed = 0.002 dependOnEngineState = True dependOnThrottle = True } RESOURCE { name = SolidFuel amount = 375 maxAmount = 375 } MODULE { name = ModuleTestSubject useStaging = True useEvent = True situationMask = 60 CONSTRAINT { // disable all but home type = SITUATION value = 0 body = _NotHome prestige = Trivial } CONSTRAINT { // disable all but home type = SITUATION value = 0 body = _NotHome prestige = Significant } CONSTRAINT { type = REPEATABILITY value = ALWAYS prestige = Trivial } CONSTRAINT { type = REPEATABILITY value = BODYANDSITUATION prestige = Significant } CONSTRAINT { type = REPEATABILITY value = ONCEPERPART prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = GT value = 4000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = LT value = 8000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = GT value = 2000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = LT value = 4000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = GT value = 1000 prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = LT value = 2000 prestige = Exceptional } CONSTRAINT { type = ALTITUDE test = GT value = 0 // this just registers altitude as something to care about situationMask = 8 } CONSTRAINT { type = ALTITUDE test = LT value = 300000 situationMask = 16 body = _NotSun } CONSTRAINT { type = ALTITUDE test = LT value = 600000 situationMask = 32 body = _NotSun } CONSTRAINT { type = SPEED test = GT value = 0 situationMask = 8 prestige = Trivial } CONSTRAINT { type = SPEED test = LT value = 600 situationMask = 8 prestige = Trivial } CONSTRAINT { type = SPEED test = GT value = 0 situationMask = 8 prestige = Significant } CONSTRAINT { type = SPEED test = LT value = 900 situationMask = 8 prestige = Significant } CONSTRAINT { type = SPEED test = GT value = 300 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = SPEED test = LT value = 1200 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = SPEEDENV test = LT value = 200 prestige = Trivial } CONSTRAINT { type = SPEEDENV test = GT value = 100 prestige = Trivial } CONSTRAINT { type = SPEEDENV test = LT value = 100 prestige = Significant } CONSTRAINT { type = SPEEDENV test = GT value = 50 prestige = Significant } CONSTRAINT { type = SPEEDENV test = LT value = 50 prestige = Exceptional } CONSTRAINT { type = SPEEDENV test = GT value = 20 prestige = Exceptional } } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.75 maxDistance = 50 falloff = 1.8 thrustTransformName = thrustTransform } MODULE { name = ModulePartVariants primaryColor = #ffffff secondaryColor = #ffffff baseDisplayName = #autoLOC_8007119 baseThemeName = White useMultipleDragCubes = false VARIANT { name = Orange displayName = #autoLOC_8007100 themeName = Orange primaryColor = #f49841 secondaryColor = #f49841 TEXTURE { mainTextureURL = Squad/Parts/Engine/Size1_SRBs/SRB_O } } VARIANT { name = YellowAndWhite displayName = #autoLOC_8003114 themeName = YellowAndWhite primaryColor = #E8DB27 secondaryColor = #ffffff TEXTURE { mainTextureURL = Squad/Parts/Engine/Size1_SRBs/SRB_Y } } } MODULE { name = ModuleJettison jettisonName = shroud bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 } }