Difference between revisions of "Courage"

From Kerbal Space Program Wiki
Jump to: navigation, search
(Created the page)
 
m (*copy edit;)
Line 1: Line 1:
The Courage value of a Kerbal determines how they will react upon specific events occouring around them. If there is a high courage value and part of the ship explodes, for example, they will not begin to flail and yell as they usually do, but will instead laugh it off and continue with their now more dangeorus and infact mabye life threatening mission as before. It is closely linked to the stupidity value, and since they appear to be like a scale (High stupidity, low courage and vice versa), it can be assumed they work the same way.
+
{{Stub}}
 +
[[File:Low courage.png|thumb|A kerbonaut with a very low courage]]
 +
The '''courage''' of a [[kerbonaut]] determines how they will react upon specific events occurring around them. If for example part of the ship explodes those kerbonauts with a high courage will not begin to flail and yell as they usually do, but will instead laugh it off. It is closely linked to the stupidity value, and since they appear to be like a scale (high stupidity, low courage and vice versa), it can be assumed they work the same way.

Revision as of 20:15, 9 November 2013

This article is a stub. You can help KSP Wiki by expanding it.
A kerbonaut with a very low courage

The courage of a kerbonaut determines how they will react upon specific events occurring around them. If for example part of the ship explodes those kerbonauts with a high courage will not begin to flail and yell as they usually do, but will instead laugh it off. It is closely linked to the stupidity value, and since they appear to be like a scale (high stupidity, low courage and vice versa), it can be assumed they work the same way.