Difference between revisions of "1.1.2"

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(Created page with "{{:1.1.2/Box}} Version '''1.1.2''', is a minor update released on April 30, 2016. ==Changes== * Fixed an issue with triggers and convexity in loading models. * Fixed exceptio...")
 
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{{:1.1.2/Box}}
 
Version '''1.1.2''', is a minor update released on April 30, 2016.
 
  
==Changes==
 
* Fixed an issue with triggers and convexity in loading models.
 
* Fixed exception in the Stage Only mode of Vessel Resources panel.
 
* Fixed for LT-1 and LT-2 landing legs causing a physics jerk when retracting.
 
* Fixed an issue where some vessels might explode on go to pad (introduced in 1.1.1).
 
* Fixed an issue with PQS shader accessibility.
 
* Optimized moment of inertia calculations and some matrix operations.
 
* Fixed an issue with an offset in the small landing gear part.
 
* Optimized drag calculations.
 
* Made wheel autostrutting more configurable.
 
* Fixed some display issues in KSPedia.
 
* Fixed an issue in FlightLogger regarding reverting / loading saves.
 
* Increased brake torque tweakable's upper limit to 200%.
 
* Added editor tweakables for spring and damper strength for suspension.
 
* Removed non-working "disable suspension" tweakable.
 
* Fixed issue with popup dialogs sharing the same title which broke game loading when loading multiple vessels all lacking parts.
 
* Removed unneeded image effects on UI camera for increased performance.
 
* Fixed issue where IVA field of view changes applied to flight camera on exiting IVA.
 
* Remove some garbage creation in Part.Update.
 
* Fixed an issue where Kerbals on EVA rescue contracts weren't fully destroyed if the contract was not done. Added a check to clear any 'empty' EVA'd Kerbal vessels in existing saves.
 
* Fixed an issue where Kerbals were able to be renamed through KB.
 
 
{{Versions}}
 

Revision as of 17:42, 17 March 2017