Difference between revisions of "Parts/Structural/stackAdapters/adapterLargeSmallBi.cfg"
From Kerbal Space Program Wiki
< Parts | Structural
(updated, added move link) |
m (ArnePeirs moved page Parts/Structural/adapterLargeSmallBi/adapterLargeSmallBi.cfg to Parts/Structural/stackAdapters/adapterLargeSmallBi.cfg without leaving a redirect: Correct path) |
(No difference)
|
Revision as of 18:26, 10 October 2024
PART { name = adapterLargeSmallBi module = Part author = Squad MODEL { model = Squad/Parts/Structural/stackAdapters/Assets/adapterLargeSmallBi texture = stackAdapters_diffuse, Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_diffuse texture = stackAdapters_normal, Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_normal } rescaleFactor = 1.0 node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2 node_stack_bottom01 = 0.0, -0.75, 0.625, 0.0, -1.0, 0.0, 1 node_stack_bottom02 = 0.0, -0.75, -0.625, 0.0, -1.0, 0.0, 1 TechRequired = metaMaterials entryCost = 7800 cost = 400 category = Structural subcategory = 0 title = #autoLOC_500709 //#autoLOC_500709 = TVR-200L Stack Bi-Adapter manufacturer = #autoLOC_501629 //#autoLOC_501629 = O.M.B. Demolition Enterprises description = #autoLOC_500710 //#autoLOC_500710 = After realizing 'larger circles' wasn't a very patentable concept, O.M.B. Enterprises rolled out a new line of ingenious multi-connector adapters to fit Rockomax sized parts. Lawsuit still pending. Converts a single 2.5m stack into two 1.25m stacks. attachRules = 1,0,1,1,0 stackSymmetry = 1 mass = 0.1 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 12 maxTemp = 2000 // = 3400 fuelCrossFeed = True bulkheadProfiles = size2, size1 tags = #autoLOC_500711 //#autoLOC_500711 = ?2 adapter (bi dual multi rockomax twin two MODULE { name = ModulePartVariants baseVariant = Dark useMultipleDragCubes = false VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #000000 TEXTURE { shader=KSP/Bumped mainTextureURL = Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_diffuse_Dark _BumpMap=Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_normal } } VARIANT { name = White displayName = #autoLOC_8007116 themeName = White primaryColor = #ffffff TEXTURE { shader=KSP/Bumped mainTextureURL = Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_diffuse _BumpMap=Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_normal } } VARIANT { name = Orange displayName = #autoLOC_8007123 themeName = Orange primaryColor = #f49841 secondaryColor = #4c4f47 TEXTURE { shader=KSP/Bumped mainTextureURL = Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_diffuse_Orange _BumpMap=Squad/Parts/Structural/stackAdapters/Assets/stackAdapters_normal_Orange } } } MODULE { name = ModuleCargoPart packedVolume = -1 } }