Difference between revisions of "Talk:Debug Toolbar"
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# More cross-links. This is currently a dead end page, with few links to it. We need more articles to link to it, making it easier to find, and we need it to link to other articles where appropriate. | # More cross-links. This is currently a dead end page, with few links to it. We need more articles to link to it, making it easier to find, and we need it to link to other articles where appropriate. | ||
{{unsigned|Ruedii}} | {{unsigned|Ruedii}} | ||
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+ | == Does hack gravity really remove all gravity? == | ||
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+ | When I activate hack gravity, it looks pretty low, but they are still falling down to Kerbin after quite a time. But that may be due to some weird orbital phenomena, like Kerbin is catching up with your gravity hacked object. — [[User:XZise|xZise]] <small>[[[User talk:XZise|talk]]]</small> 16:11, 29 July 2013 (CDT) |
Revision as of 21:11, 29 July 2013
Requests for additions
For anyone who would like to flush out this page, we need the following things:
- Pictures: Pretty pictures are always nice. When used properly can make things easier to understand, as well as giving the page a nice professional look.
- A quick guide on how to use Whack-A-Kerbal. This part REALLY can use pictures as well. This is one of the more fun features in Kerbal Space Program that many users haven't fiddled with. It is also a surefire way to test the durability of a rocket or space plane design.
- More cross-links. This is currently a dead end page, with few links to it. We need more articles to link to it, making it easier to find, and we need it to link to other articles where appropriate.
— Preceding unsigned comment added by Ruedii (talk • contribs)
Does hack gravity really remove all gravity?
When I activate hack gravity, it looks pretty low, but they are still falling down to Kerbin after quite a time. But that may be due to some weird orbital phenomena, like Kerbin is catching up with your gravity hacked object. — xZise [talk] 16:11, 29 July 2013 (CDT)