Difference between revisions of "Parts/Science/GooExperiment/gooExperiment.cfg"

From Kerbal Space Program Wiki
Jump to: navigation, search
(part cfg)
 
Line 1: Line 1:
PART {name = GooExperimentmodule = Partauthor = Squadmesh = model.murescaleFactor = 1.0node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0TechRequired = basicRocketryentryCost = 50cost = 800category = Sciencesubcategory = 0title = Mystery Goo™ Containment Unitmanufacturer = Found lying by the side of the road.description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.attachRules = 0,1,0,0,1mass = 0.15dragModelType = defaultmaximum_drag = 0.1minimum_drag = 0.1angularDrag = 2crashTolerance = 12maxTemp = 2900MODULE{ name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover}MODULE{ name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.4 FxModules = 0}}
+
name = GooExperiment
 +
module = Part
 +
author = Squad
 +
 
 +
mesh = model.mu
 +
rescaleFactor = 1.0
 +
 
 +
node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
 +
TechRequired = basicRocketry
 +
entryCost = 50
 +
 
 +
cost = 800
 +
category = Science
 +
subcategory = 0
 +
title = Mystery Goo™ Containment Unit
 +
manufacturer = Found lying by the side of the road.
 +
description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
 +
 
 +
attachRules = 0,1,0,0,1
 +
mass = 0.15
 +
dragModelType = default
 +
maximum_drag = 0.1
 +
minimum_drag = 0.1
 +
angularDrag = 2
 +
crashTolerance = 12
 +
maxTemp = 2900
 +
 
 +
MODULE{ name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover}MODULE{ name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.4 FxModules = 0}}

Revision as of 17:19, 17 October 2013

name = GooExperiment module = Part author = Squad

mesh = model.mu rescaleFactor = 1.0

node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 TechRequired = basicRocketry entryCost = 50

cost = 800 category = Science subcategory = 0 title = Mystery Goo™ Containment Unit manufacturer = Found lying by the side of the road. description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.

attachRules = 0,1,0,0,1 mass = 0.15 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 12 maxTemp = 2900

MODULE{ name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover}MODULE{ name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.4 FxModules = 0}}