Difference between revisions of "Parts/Science/GooExperiment/gooExperiment.cfg"
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− | + | name = GooExperiment | |
+ | module = Part | ||
+ | author = Squad | ||
+ | |||
+ | mesh = model.mu | ||
+ | rescaleFactor = 1.0 | ||
+ | |||
+ | node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 | ||
+ | TechRequired = basicRocketry | ||
+ | entryCost = 50 | ||
+ | |||
+ | cost = 800 | ||
+ | category = Science | ||
+ | subcategory = 0 | ||
+ | title = Mystery Goo™ Containment Unit | ||
+ | manufacturer = Found lying by the side of the road. | ||
+ | description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational. | ||
+ | |||
+ | attachRules = 0,1,0,0,1 | ||
+ | mass = 0.15 | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.1 | ||
+ | minimum_drag = 0.1 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 12 | ||
+ | maxTemp = 2900 | ||
+ | |||
+ | MODULE{ name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover}MODULE{ name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.4 FxModules = 0}} |
Revision as of 17:19, 17 October 2013
name = GooExperiment module = Part author = Squad
mesh = model.mu rescaleFactor = 1.0
node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 TechRequired = basicRocketry entryCost = 50
cost = 800 category = Science subcategory = 0 title = Mystery Goo™ Containment Unit manufacturer = Found lying by the side of the road. description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.
attachRules = 0,1,0,0,1 mass = 0.15 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 12 maxTemp = 2900
MODULE{ name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover}MODULE{ name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.4 FxModules = 0}}