Difference between revisions of "Parts/Science/MaterialBay/materialBay.cfg"
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< Parts
(Created page with "<pre> PART{// Kerbal Space Program - Part Config// FL-T500 Fuel Tank// // --- general parameters ---name = science_modulemodule = Partauthor = Squad// --- asset parameters --...") |
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<pre> | <pre> | ||
− | PART{// Kerbal Space Program - Part Config// FL-T500 Fuel Tank// // --- general parameters ---name = | + | PART |
+ | { | ||
+ | // Kerbal Space Program - Part Config | ||
+ | // FL-T500 Fuel Tank | ||
+ | // | ||
+ | // --- general parameters --- | ||
+ | name = science_module | ||
+ | module = Part | ||
+ | author = Squad | ||
+ | |||
+ | // --- asset parameters --- | ||
+ | mesh = model.mu | ||
+ | scale = 0.1 | ||
+ | |||
+ | // --- node definitions --- | ||
+ | node_stack_top = 0.0, 4.520, 0.0, 0.0, 1.0, 0.0 | ||
+ | node_stack_bottom = 0.0, -4.10, 0.0, 0.0, 1.0, 0.0 | ||
+ | node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1 | ||
+ | |||
+ | // --- editor parameters --- | ||
+ | TechRequired = scienceTech | ||
+ | entryCost = 2500 | ||
+ | cost = 880 | ||
+ | category = Science | ||
+ | subcategory = 0 | ||
+ | title = SC-9001 Science Jr. | ||
+ | manufacturer = Experimental Engineering Group | ||
+ | description = The SC-9001 is a cutting edge, self contained laboratory. Have you ever wondered what happens to something in zero G? Or, have you ever pondered the truly meaningful questions? Such as what would happen if I exposed this to the rigors of stellar radiation and unforgiving vacuum? Comes with complimentary notepad. Recommended for ages 4-8. Small parts inside make it not suitable for small children. | ||
+ | // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | ||
+ | attachRules = 1,1,1,1,0 | ||
+ | |||
+ | // --- standard part parameters --- | ||
+ | mass = 0.2 | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.2 | ||
+ | minimum_drag = 0.3 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 6 | ||
+ | maxTemp = 2900 | ||
+ | breakingForce = 50 | ||
+ | breakingTorque = 50 | ||
+ | |||
+ | childStageOffset = 1 | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAnimateGeneric | ||
+ | animationName = Deploy | ||
+ | startEventGUIName = Deploy | ||
+ | endEventGUIName = Close | ||
+ | actionGUIName = Toggle Doors | ||
+ | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleScienceExperiment | ||
+ | experimentID = mobileMaterialsLab | ||
+ | |||
+ | experimentActionName = Observe Materials Bay | ||
+ | resetActionName = Reset Materials Bay | ||
+ | |||
+ | useStaging = False | ||
+ | useActionGroups = True | ||
+ | hideUIwhenUnavailable = True | ||
+ | resettable = True | ||
+ | resettableOnEVA = True | ||
+ | |||
+ | xmitDataScalar = 0.2 | ||
+ | |||
+ | FxModules = 0 | ||
+ | } | ||
</pre> | </pre> |
Revision as of 20:46, 17 October 2013
PART { // Kerbal Space Program - Part Config // FL-T500 Fuel Tank // // --- general parameters --- name = science_module module = Part author = Squad // --- asset parameters --- mesh = model.mu scale = 0.1 // --- node definitions --- node_stack_top = 0.0, 4.520, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -4.10, 0.0, 0.0, 1.0, 0.0 node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1 // --- editor parameters --- TechRequired = scienceTech entryCost = 2500 cost = 880 category = Science subcategory = 0 title = SC-9001 Science Jr. manufacturer = Experimental Engineering Group description = The SC-9001 is a cutting edge, self contained laboratory. Have you ever wondered what happens to something in zero G? Or, have you ever pondered the truly meaningful questions? Such as what would happen if I exposed this to the rigors of stellar radiation and unforgiving vacuum? Comes with complimentary notepad. Recommended for ages 4-8. Small parts inside make it not suitable for small children. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 0.2 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 6 maxTemp = 2900 breakingForce = 50 breakingTorque = 50 childStageOffset = 1 MODULE { name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Doors } MODULE { name = ModuleScienceExperiment experimentID = mobileMaterialsLab experimentActionName = Observe Materials Bay resetActionName = Reset Materials Bay useStaging = False useActionGroups = True hideUIwhenUnavailable = True resettable = True resettableOnEVA = True xmitDataScalar = 0.2 FxModules = 0 }