Difference between revisions of "Parts/Engine/liquidEngineLV-1 v2/liquidEngineLV-1R v2.cfg"
From Kerbal Space Program Wiki
< Parts
(Updated for 0.23) |
m (*update to 0.24.2;) |
||
Line 44: | Line 44: | ||
ignitionThreshold = 0.1 | ignitionThreshold = 0.1 | ||
minThrust = 0 | minThrust = 0 | ||
− | maxThrust = | + | maxThrust = 4 |
heatProduction = 30 | heatProduction = 30 | ||
fxOffset = 0, 0, 0.05 | fxOffset = 0, 0, 0.05 | ||
Line 65: | Line 65: | ||
} | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleTestSubject | ||
+ | |||
+ | // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 | ||
+ | environments = 15 | ||
+ | |||
+ | useStaging = True | ||
+ | useEvent = True | ||
} | } | ||
+ | |||
+ | } | ||
+ | |||
}} | }} |
Revision as of 21:50, 11 August 2014
PART { name = radialEngineMini module = Part author = Squad mesh = model.mu rescaleFactor = 1.0 node_attach = 0.0, 0.0, 0.00, 0.0, 0.0, -1.0, 0 fx_exhaustFlame_white_tiny = 0.0, -0.075, -0.3, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_mini = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = precisionEngineering entryCost = 6200 cost = 650 category = Propulsion subcategory = 0 title = LV-1R Liquid Fuel Engine manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co. description = Adapted to appease engineers who were outraged at the puniness of the LV-1, the radial mounted LV-1R offers an appealing solution: "Just add more". Point away from face. attachRules = 0,1,0,1,0 mass = 0.03 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 3600 stagingIcon = LIQUID_ENGINE MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = False ignitionThreshold = 0.1 minThrust = 0 maxThrust = 4 heatProduction = 30 fxOffset = 0, 0, 0.05 PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 290 key = 1 220 } } MODULE { name = ModuleTestSubject // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 environments = 15 useStaging = True useEvent = True } }