Difference between revisions of "Parts/Engine/liquidEngineSkipper/skipperLiquidEngine.cfg"

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(Created page with "{{Part config|Rockomax "Skipper" Liquid Engine|2=PART { name = engineLargeSkipper module = Part author = Squad mesh = model.mu rescaleFactor = 1.0 node_stack_top = 0.0, 0.0...")
 
m (*update to 0.24.2;)
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// --- editor parameters ---
 
// --- editor parameters ---
TechRequired = heavierRocketry
+
TechRequired = heavyRocketry
 
entryCost = 9000
 
entryCost = 9000
 
cost = 2850
 
cost = 2850
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// --- standard part parameters ---
 
// --- standard part parameters ---
mass = 4
+
mass = 3
 
dragModelType = default
 
dragModelType = default
 
maximum_drag = 0.2
 
maximum_drag = 0.2
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atmosphereCurve
 
atmosphereCurve
 
  {
 
  {
   key = 0 350
+
   key = 0 370
   key = 1 300
+
   key = 1 320
 
  }
 
  }
 
 
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hideFlow = true
 
hideFlow = true
 
}
 
}
 +
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
 +
// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
 +
environments = 15
 +
 +
useStaging = True
 +
useEvent = True
 +
}
 +
 
}
 
}
 
}}
 
}}

Revision as of 21:53, 11 August 2014

This is the configuration file for Rockomax "Skipper" Liquid Engine.
PART
{
name = engineLargeSkipper
module = Part
author = Squad

mesh = model.mu

rescaleFactor = 1.0

node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -2.375, 0.0, 0.0, 1.0, 0.0, 2


// --- FX definitions ---

fx_exhaustFlame_blue = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
fx_exhaustLight_blue = 0.0, -2.2, 0.0, 0.0, 0.0, 1.0, running
fx_smokeTrail_light = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, running
fx_exhaustSparks_flameout = 0.0, -2.2, 0.0, 0.0, 1.0, 0.0, flameout

// --- Sound FX definition ---


sound_vent_medium = engage
sound_rocket_hard = running
sound_vent_soft = disengage
sound_explosion_low = flameout

// --- editor parameters ---
TechRequired = heavyRocketry
entryCost = 9000
cost = 2850
category = Propulsion
subcategory = 0
title = Rockomax "Skipper" Liquid Engine
manufacturer = Rockomax Conglomerate
description = The smaller sibling of the Mainsail, the Skipper's power rivals that of... large cities. Combining high thrust with reasonable efficiency, this engine excels when used as a mid-stage booster.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,0,0

// --- standard part parameters ---
mass = 3
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 8
breakingForce = 200
breakingTorque = 200
maxTemp = 3600

MODULE
{
	name = ModuleEngines
	thrustVectorTransformName = thrustTransform
	exhaustDamage = True
	ignitionThreshold = 0.1
	minThrust = 0
	maxThrust = 650
	heatProduction = 350
	fxOffset = 0, 0, 1.2
	PROPELLANT
	{
		name = LiquidFuel
        	ratio = 0.9
		DrawGauge = True
	}
	PROPELLANT
	{
		name = Oxidizer
		ratio = 1.1
	}
	atmosphereCurve
 	{
   	 key = 0 370
  	 key = 1 320
 	}
	
}


MODULE
{
       name = ModuleJettison
       jettisonName = obj_fairing
       bottomNodeName = bottom
       isFairing = True
       jettisonedObjectMass = 0.5
       jettisonForce = 15
       jettisonDirection = 0 0 1
	
}

MODULE
{
	name = ModuleGimbal
	gimbalTransformName = thrustTransform
	gimbalRange = 1
}

MODULE
{
      name = ModuleAnimateHeat
      ThermalAnim = ksp_l_midrangeEngine_anim
}

MODULE
{
	name = ModuleAlternator	
	RESOURCE
	{
		name = ElectricCharge
		rate = 10.0
	}
}
RESOURCE
{
	name = ElectricCharge
	amount = 0
	maxAmount = 0
  	isTweakable = false
	hideFlow = true
}

MODULE
{
	name = ModuleTestSubject
	
	// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
	environments = 15
	
	useStaging = True
	useEvent = True
}

}