Difference between revisions of "Parts/Science/LargeCrewedLab/largeCrewedLab.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 0.25;) |
m (*update to 0.90.0;) |
||
Line 54: | Line 54: | ||
containerModuleIndex = 0 | containerModuleIndex = 0 | ||
− | dataTransmissionBoost = 1. | + | dataTransmissionBoost = 1.15 |
crewsRequired = 2 | crewsRequired = 2 | ||
Revision as of 01:50, 16 December 2014
PART { name = Large_Crewed_Lab module = Part author = Squad mesh = large_crewed_lab.mu rescaleFactor = 1 node_stack_top = 0.0, 1.825, 0.0, 0.0, 1.0, 0.0, 2 node_stack_bottom = 0.0, -1.831, 0.0, 0.0, 1.0, 0.0, 2 CrewCapacity = 2 TechRequired = spaceExploration entryCost = 10400 cost = 4000 category = Science subcategory = 0 title = Mobile Processing Lab MPL-LG-2 manufacturer = Integrated Integrals description = The mobile processing lab was developed to help increase the amount of science we're able to do in the field. Instead of needing to haul samples all the way back to Kerbin, the mobile lab will allow you to process these samples on site! This model is guaranteed to spontaneously combust less than previous models, and also has the equipment necessary to clean out and restore functionality to inoperable experiments. attachRules = 1,0,1,1,0 mass = 3.5 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 6 breakingForce = 200 breakingTorque = 200 maxTemp = 2900 vesselType = Ship MODULE { name = ModuleScienceContainer reviewActionName = Review Data storeActionName = Store Experiments collectActionName = Take Data evaOnlyStorage = True storageRange = 2 allowRepeatedSubjects = True } MODULE { name = ModuleScienceLab containerModuleIndex = 0 dataTransmissionBoost = 1.15 crewsRequired = 2 canResetConnectedModules = True canResetNearbyModules = True interactionRange = 5 RESOURCE_PROCESS { name = ElectricCharge amount = 10 } } MODULE { name = FlagDecal textureQuadName = flagTransform } }