Difference between revisions of "Parts/Engine/liquidEngine24-77 v2/liquidEngine24-77 v2.cfg"

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m (*update to 0.25;)
m (*update to 0.90.0;)
Line 14: Line 14:
 
entryCost = 4500
 
entryCost = 4500
 
cost = 480
 
cost = 480
category = Propulsion
+
category = Engine
 
subcategory = 0
 
subcategory = 0
 
title = Rockomax 24-77  
 
title = Rockomax 24-77  

Revision as of 01:51, 16 December 2014

This is the configuration file for Rockomax 24-77.
PART
{
name = smallRadialEngine
module = Part
author = NovaSilisko
mesh = model.mu

rescaleFactor = 1

node_attach = 0.0, 0.0, -0.1690665, 0.0, 0.0, 1.0


TechRequired = precisionEngineering
entryCost = 4500
cost = 480
category = Engine
subcategory = 0
title = Rockomax 24-77 
manufacturer = Rockomax Conglomerate
description = Tiny engine! But very useful, good for craft where larger radial engines won't fit. Although, you may need more of them to lift larger payloads.

attachRules = 0,1,0,1,0

mass = 0.09
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
breakingForce = 200
breakingTorque = 200
maxTemp = 3600

EFFECTS
{
  running
  {
    AUDIO
    {
      channel = Ship
      clip = sound_rocket_mini
      volume = 0.0 0.0
      volume = 1.0 1.0
      pitch = 0.0 0.8
      pitch = 1.0 1.0
      loop = true
    }
    PREFAB_PARTICLE
    {
      prefabName = fx_exhaustFlame_yellow_tiny_Z
      transformName = thrustTransform
      emission = 0.0 0.0
      emission = 1.0 1.0
      speed = 0.0 0.8
      speed = 1.0 1.0
    }
  }
  engage
  {
    AUDIO
    {
      channel = Ship
      clip = sound_vent_medium
      loop = false
    }
  }
  disengage
  {
    AUDIO
    {
      channel = Ship
      clip = sound_vent_soft
      loop = false
    }
  }
}

MODULE
{
	name = ModuleEnginesFX
	thrustVectorTransformName = thrustTransform
	exhaustDamage = True
	ignitionThreshold = 0.1
	minThrust = 0
	maxThrust = 20
	heatProduction = 150
	fxOffset = 0, 0, 0.01
	PROPELLANT
	{
	 	name = LiquidFuel
		ratio = 0.9
		DrawGauge = True
	}
	PROPELLANT
	{
		name = Oxidizer
		ratio = 1.1
	}
	atmosphereCurve
 	{
		key = 0 300
		key = 1 250
 	}
	
}

MODULE
{
	name = ModuleGimbal
	gimbalTransformName = thrustTransform
	gimbalRange = 1
}


MODULE
{
	name = ModuleTestSubject
	
	// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
	environments = 15
	
	useStaging = True
	useEvent = True
}
}