Difference between revisions of "Parts/Engine/liquidEngineLV-1 v2/liquidEngineLV-1R v2.cfg"
From Kerbal Space Program Wiki
< Parts
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− | {{Part config|LV-1R Liquid Fuel Engine|2=PART | + | {{Part config|LV-1R "Spider" Liquid Fuel Engine|2=PART |
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{ | { | ||
− | name = | + | name = radialEngineMini |
− | + | module = Part | |
− | + | author = Squad | |
− | + | mesh = model.mu | |
− | + | rescaleFactor = 1.0 | |
− | + | node_attach = 0.0, 0.0, 0.00, 0.0, 0.0, -1.0, 0 | |
− | + | fx_exhaustFlame_white_tiny = 0.0, -0.075, -0.3, 0.0, 1.0, 0.0, running | |
− | + | sound_vent_medium = engage | |
− | + | sound_rocket_mini = running | |
+ | sound_vent_soft = disengage | ||
+ | sound_explosion_low = flameout | ||
+ | TechRequired = precisionPropulsion | ||
+ | entryCost = 6200 | ||
+ | cost = 120 | ||
+ | category = Engine | ||
+ | subcategory = 0 | ||
+ | title = LV-1R "Spider" Liquid Fuel Engine | ||
+ | manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co | ||
+ | description = Adapted to appease engineers who were outraged at the puniness of the LV-1, the radial mounted LV-1R offers an appealing solution: "Just add more". Point away from face. | ||
+ | attachRules = 0,1,0,1,0 | ||
+ | mass = 0.02 | ||
+ | // heatConductivity = 0.06 // half default | ||
+ | emissiveConstant = 0.8 // engine nozzles are good at radiating. | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.2 | ||
+ | minimum_drag = 0.2 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 7 | ||
+ | maxTemp = 2000 // = 3600 | ||
+ | stagingIcon = LIQUID_ENGINE | ||
+ | bulkheadProfiles = srf | ||
+ | MODULE | ||
{ | { | ||
− | name = LiquidFuel | + | name = ModuleEngines |
− | + | thrustVectorTransformName = thrustTransform | |
− | + | exhaustDamage = False | |
+ | ignitionThreshold = 0.1 | ||
+ | minThrust = 0 | ||
+ | maxThrust = 1.793 | ||
+ | heatProduction = 26.897 | ||
+ | fxOffset = 0, 0, 0.05 | ||
+ | EngineType = LiquidFuel | ||
+ | PROPELLANT | ||
+ | { | ||
+ | name = LiquidFuel | ||
+ | ratio = 0.9 | ||
+ | DrawGauge = True | ||
+ | } | ||
+ | PROPELLANT | ||
+ | { | ||
+ | name = Oxidizer | ||
+ | ratio = 1.1 | ||
+ | } | ||
+ | atmosphereCurve | ||
+ | { | ||
+ | key = 0 290 | ||
+ | key = 1 260 | ||
+ | key = 8 0.001 | ||
+ | } | ||
} | } | ||
− | + | MODULE | |
{ | { | ||
− | name = | + | name = ModuleTestSubject |
− | + | environments = 15 | |
+ | useStaging = True | ||
+ | useEvent = True | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleGimbal | ||
+ | gimbalTransformName = thrustTransform | ||
+ | gimbalRange = 8 | ||
} | } | ||
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} | } | ||
}} | }} |
Revision as of 16:28, 29 April 2015
PART { name = radialEngineMini module = Part author = Squad mesh = model.mu rescaleFactor = 1.0 node_attach = 0.0, 0.0, 0.00, 0.0, 0.0, -1.0, 0 fx_exhaustFlame_white_tiny = 0.0, -0.075, -0.3, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_mini = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = precisionPropulsion entryCost = 6200 cost = 120 category = Engine subcategory = 0 title = LV-1R "Spider" Liquid Fuel Engine manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co description = Adapted to appease engineers who were outraged at the puniness of the LV-1, the radial mounted LV-1R offers an appealing solution: "Just add more". Point away from face. attachRules = 0,1,0,1,0 mass = 0.02 // heatConductivity = 0.06 // half default emissiveConstant = 0.8 // engine nozzles are good at radiating. dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3600 stagingIcon = LIQUID_ENGINE bulkheadProfiles = srf MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = False ignitionThreshold = 0.1 minThrust = 0 maxThrust = 1.793 heatProduction = 26.897 fxOffset = 0, 0, 0.05 EngineType = LiquidFuel PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 290 key = 1 260 key = 8 0.001 } } MODULE { name = ModuleTestSubject environments = 15 useStaging = True useEvent = True } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 8 } }