Difference between revisions of "Parts/Utility/landingLegLT-2/landingLegLT-2.cfg"
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m (BobBot moved page Parts/Utility/LandingLeg1-2/part.cfg to Parts/Utility/landingLegLT-2/landingLegLT-2.cfg without leaving a redirect: Renamed part configuration file after update.) |
m (*update to 1.0;) |
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{{Part config|LT-2 Landing Strut|2=PART | {{Part config|LT-2 Landing Strut|2=PART | ||
{ | { | ||
− | + | name = landingLeg1-2 | |
− | + | module = Part | |
− | + | author = Squad | |
− | name = landingLeg1-2 | + | mesh = model.mu |
− | module = Part | + | rescaleFactor = 1 |
− | author = Squad | + | PhysicsSignificance = 0 |
− | + | node_attach = 0.0, -0.05577543, -0.1288447, 0.0, 0.0, 1.0 | |
− | + | TechRequired = advLanding | |
− | mesh = model.mu | + | entryCost = 4100 |
− | rescaleFactor = 1 | + | cost = 340 |
− | + | category = Utility | |
− | + | subcategory = 0 | |
− | + | title = LT-2 Landing Strut | |
− | PhysicsSignificance = 0 | + | manufacturer = Moving Parts Experts Group |
− | + | description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground. | |
− | + | attachRules = 0,1,0,0,0 | |
− | node_attach = 0.0, -0.05577543, -0.1288447, 0.0, 0.0, 1.0 | + | mass = 0.1 |
− | + | thermalMassModifier = 3.0 | |
− | + | // heatConductivity = 0.06 // half default | |
− | TechRequired = advLanding | + | emissiveConstant = 0.8 // a bit better than usual, because conduction needs some work |
− | entryCost = 4100 | + | dragModelType = default |
− | cost = 340 | + | maximum_drag = 0.2 |
− | category = Utility | + | minimum_drag = 0.2 |
− | subcategory = 0 | + | angularDrag = 2 |
− | title = LT-2 Landing Strut | + | crashTolerance = 12 |
− | manufacturer = Moving Parts Experts Group | + | maxTemp = 2000 // = 2900 |
− | description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground. | + | CoMOffset = 0, 0, 0.1 |
− | + | breakingForce = 80 | |
− | + | breakingTorque = 80 | |
− | attachRules = 0,1,0,0,0 | + | bulkheadProfiles = srf |
− | + | MODULE | |
− | // | + | { |
− | + | name = ModuleLandingLeg | |
− | dragModelType = default | + | animationName = newlandingleg |
− | maximum_drag = 0.2 | + | wheelColliderName = wheelCollider |
− | minimum_drag = 0.2 | + | suspensionTransformName = piston |
− | angularDrag = 2 | + | orientFootToGround = true |
− | crashTolerance = 12 | + | landingFootName = foot |
− | maxTemp = 2900 | + | alignFootUp = false |
− | + | suspensionUpperLimit = 0.47 | |
− | CoMOffset = 0, 0, 0.1 | + | impactTolerance = 450 |
− | + | suspensionSpring = 5 | |
− | breakingForce = 80 | + | suspensionDamper = 2 |
− | breakingTorque = 80 | + | } |
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}} | }} |
Revision as of 19:13, 29 April 2015
PART { name = landingLeg1-2 module = Part author = Squad mesh = model.mu rescaleFactor = 1 PhysicsSignificance = 0 node_attach = 0.0, -0.05577543, -0.1288447, 0.0, 0.0, 1.0 TechRequired = advLanding entryCost = 4100 cost = 340 category = Utility subcategory = 0 title = LT-2 Landing Strut manufacturer = Moving Parts Experts Group description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground. attachRules = 0,1,0,0,0 mass = 0.1 thermalMassModifier = 3.0 // heatConductivity = 0.06 // half default emissiveConstant = 0.8 // a bit better than usual, because conduction needs some work dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 12 maxTemp = 2000 // = 2900 CoMOffset = 0, 0, 0.1 breakingForce = 80 breakingTorque = 80 bulkheadProfiles = srf MODULE { name = ModuleLandingLeg animationName = newlandingleg wheelColliderName = wheelCollider suspensionTransformName = piston orientFootToGround = true landingFootName = foot alignFootUp = false suspensionUpperLimit = 0.47 impactTolerance = 450 suspensionSpring = 5 suspensionDamper = 2 } }