Difference between revisions of "Template talk:Stats Table Jet Engines"
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(Created page with "I've seen also what is written in the game, but they are "fake" values - the thrust drops to 0 at that speed values in contradistinction with the given values... ~~~~") |
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I've seen also what is written in the game, but they are "fake" values - the thrust drops to 0 at that speed values in contradistinction with the given values... [[User:NWM|NWM]] ([[User talk:NWM|talk]]) 02:40, 28 May 2015 (UTC) | I've seen also what is written in the game, but they are "fake" values - the thrust drops to 0 at that speed values in contradistinction with the given values... [[User:NWM|NWM]] ([[User talk:NWM|talk]]) 02:40, 28 May 2015 (UTC) | ||
+ | :The thrust of jet engines is defined in a way that makes it difficult to display in the stats table. The thrust at a given velocity and altitude is derived from two pre-defined curves in the .cfg files (specific impulse is constant regardless of thrust, unlike rocket engines). The turbojet, for example, has a maximum thrust of 1044 kN, but that's only achieved when traveling at exactly Mach 3 and exactly at sea level, which is a rare scenario in practice. A more complete way to define the thrust than what I put in the table is to list the thrust while stationary at sea level, the optimal velocity, the thrust at that velocity, and the maximum velocity. I couldn't figure out a nice-looking way to display that in the table, but if someone else wants to try, here's the values: | ||
+ | |||
+ | :{| class="wikitable" | ||
+ | |- | ||
+ | ! Engine !! ASL stationary thrust !! optimal velocity !! thrust at optimal velocity !! maximum velocity | ||
+ | |- | ||
+ | | Basic jet engine | ||
+ | | 115 | ||
+ | | Mach 1.67 | ||
+ | | 1.46x | ||
+ | | Mach 2.5 | ||
+ | |- | ||
+ | | Turbojet engine | ||
+ | | 180 | ||
+ | | Mach 3 | ||
+ | | 4.9x | ||
+ | | Mach 5.5 | ||
+ | |- | ||
+ | | Rapier engine | ||
+ | | 140 | ||
+ | | Mach 3.7 | ||
+ | | 8.5 | ||
+ | | Mach 6 | ||
+ | |} | ||
+ | :The rapier engine will probably switch to rocket mode well before it hits Mach 6 | ||
+ | :[[User:VariousMetals|VariousMetals]] ([[User talk:VariousMetals|talk]]) 12:30, 28 May 2015 (UTC) |
Revision as of 12:30, 28 May 2015
I've seen also what is written in the game, but they are "fake" values - the thrust drops to 0 at that speed values in contradistinction with the given values... NWM (talk) 02:40, 28 May 2015 (UTC)
- The thrust of jet engines is defined in a way that makes it difficult to display in the stats table. The thrust at a given velocity and altitude is derived from two pre-defined curves in the .cfg files (specific impulse is constant regardless of thrust, unlike rocket engines). The turbojet, for example, has a maximum thrust of 1044 kN, but that's only achieved when traveling at exactly Mach 3 and exactly at sea level, which is a rare scenario in practice. A more complete way to define the thrust than what I put in the table is to list the thrust while stationary at sea level, the optimal velocity, the thrust at that velocity, and the maximum velocity. I couldn't figure out a nice-looking way to display that in the table, but if someone else wants to try, here's the values:
Engine ASL stationary thrust optimal velocity thrust at optimal velocity maximum velocity Basic jet engine 115 Mach 1.67 1.46x Mach 2.5 Turbojet engine 180 Mach 3 4.9x Mach 5.5 Rapier engine 140 Mach 3.7 8.5 Mach 6
- The rapier engine will probably switch to rocket mode well before it hits Mach 6
- VariousMetals (talk) 12:30, 28 May 2015 (UTC)