Difference between revisions of "API:PartModule.StartState"
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{{Enum | {{Enum | ||
|name=PartModule.StartState | |name=PartModule.StartState | ||
− | | | + | |values=An enum that determines what game state a part starts in. Implemented in [[API:PartModule|PartModule]]. |
+ | }} | ||
}} | }} | ||
Revision as of 18:35, 13 October 2015
Enumerations
The following is a list of enumerations in PartModule.StartState.
Name | Values
{{{enums}}} |
---|
Fields
The following is a list of fields in PartModule.StartState.
Signature | Description |
---|---|
PartModule.StartState Docked | Part started while docked. |
PartModule.StartState Editor | Part started in editor. |
PartModule.StartState Flying | Part started while flying. |
PartModule.StartState Landed | Part started landed on a planet. |
PartModule.StartState None | The part state is unknown. |
PartModule.StartState Orbital | The part started in orbit. |
PartModule.StartState PreLaunch | The part started before launch. |
PartModule.StartState Splashed | The part started in the water. |
PartModule.StartState SubOrbital | The part started in a sub orbital trajectory. |