API:PartModule.StartState
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PartModule.StartState is an enum that determines what game state a part starts in. Implemented in PartModule.
Fields
The following is a list of fields in PartModule.StartState.
| Signature | Description |
|---|---|
| PartModule.StartState Docked | Part started while docked. |
| PartModule.StartState Editor | Part started in editor. |
| PartModule.StartState Flying | Part started while flying. |
| PartModule.StartState Landed | Part started landed on a planet. |
| PartModule.StartState None | The part state is unknown. |
| PartModule.StartState Orbital | The part started in orbit. |
| PartModule.StartState PreLaunch | The part started before launch. |
| PartModule.StartState Splashed | The part started in the water. |
| PartModule.StartState SubOrbital | The part started in a sub orbital trajectory. |