Difference between revisions of "Intake air"
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Stock parts are unable to effectively store intake air; it will leak out of opened intakes, and closed intakes hold too little (0.2 to 1.0 units) to be useful. | Stock parts are unable to effectively store intake air; it will leak out of opened intakes, and closed intakes hold too little (0.2 to 1.0 units) to be useful. | ||
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+ | In {{version|1.0.5}} intake air was turned into an "invisible" resource, which means that it is not visible in the resource menu. | ||
[[Category:Resources]] | [[Category:Resources]] |
Revision as of 04:19, 25 February 2016
Intake air | ||
Density | 5 kg/unit | |
Transferable | Yes | |
Tweakable | No | |
Drainable | No | |
Flow mode | Everywhere | |
Cost | None | |
Since version | 0.18 |
Intake air is a resource required by jet engines. It is provided by air intakes while in an oxygenated atmosphere. The amount of air taken in varies proportionally with speed and inversely with altitude. On Kerbin, air becomes too thin for jet operation at roughly 30–40 km, depending on speed and a craft's ratio of intakes to engines.
Stock parts are unable to effectively store intake air; it will leak out of opened intakes, and closed intakes hold too little (0.2 to 1.0 units) to be useful.
In version 1.0.5 intake air was turned into an "invisible" resource, which means that it is not visible in the resource menu.