Difference between revisions of "Parts/Engine/liquidEngineLV-909 v2/liquidEngineLV-909 v2.cfg"
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< Parts
(Created page with "<pre> // Kerbal Space Program - Part Config// LV-T45 Liquid Fuel Engine// // --- general parameters ---name = liquidEngine3module = LiquidFuelEngineauthor = Mrbrownce// --- a...") |
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<pre> | <pre> | ||
− | // Kerbal Space Program - Part Config// LV-T45 Liquid Fuel Engine// // --- general parameters ---name = | + | // Kerbal Space Program - Part Config |
+ | // LV-T45 Liquid Fuel Engine// | ||
+ | |||
+ | // --- general parameters --- | ||
+ | name = liquidEngine3 | ||
+ | module = LiquidFuelEngine | ||
+ | author = Mrbrownce | ||
+ | |||
+ | // --- asset parameters --- | ||
+ | mesh = model.mu | ||
+ | scale = 0.01 | ||
+ | |||
+ | // --- node definitions --- | ||
+ | node_stack_top = 0.0, 21.6498, 0.0, 0.0, 1.0, 0.0, 1node_stack_bottom = 0.0, -37.8251, 0.0, 0.0, 1.0, 0.0, 1 | ||
+ | |||
+ | // --- FX definitions --- | ||
+ | fx_exhaustFlame_blue_small = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, active | ||
+ | fx_exhaustLight_blue = 0.0, -21.0, 0.0, 0.0, 0.0, 1.0, active | ||
+ | fx_smokeTrail_light = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, active | ||
+ | |||
+ | // --- Sound FX definition --- | ||
+ | |||
+ | sound_vent_medium = activate | ||
+ | sound_rocket_hard = active | ||
+ | sound_vent_soft = deactivate | ||
+ | |||
+ | // --- editor parameters --- | ||
+ | cost = 750 | ||
+ | category = 0 | ||
+ | subcategory = 0 | ||
+ | title = LV-909 Liquid Fuel Engine | ||
+ | manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.description = The 909 model was initially received with some skepticism by spacecraft engineers, as it defied the long-standing convention that "More Power!" is always better. Despite this, the 909 series has found its place in the spacecraft construction world, being particularly useful as a final stage and landing engine. | ||
+ | // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | ||
+ | attachRules = 1,0,1,0,0 | ||
+ | |||
+ | // --- standard part parameters ---mass = 0.5 | ||
+ | dragModelType = defaultmaximum_drag = 0.2 | ||
+ | minimum_drag = 0.2 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 7 | ||
+ | maxTemp = 3600 | ||
+ | |||
+ | // --- liquid engine parameters --- | ||
+ | maxThrust = 20 | ||
+ | minThrust = 0 | ||
+ | heatProduction = 300 | ||
+ | Isp = 300vacIsp = 400 | ||
+ | |||
+ | thrustVectoringCapable = True | ||
+ | gimbalRange = 0.5 | ||
</pre> | </pre> |
Revision as of 04:25, 18 November 2012
// Kerbal Space Program - Part Config // LV-T45 Liquid Fuel Engine// // --- general parameters --- name = liquidEngine3 module = LiquidFuelEngine author = Mrbrownce // --- asset parameters --- mesh = model.mu scale = 0.01 // --- node definitions --- node_stack_top = 0.0, 21.6498, 0.0, 0.0, 1.0, 0.0, 1node_stack_bottom = 0.0, -37.8251, 0.0, 0.0, 1.0, 0.0, 1 // --- FX definitions --- fx_exhaustFlame_blue_small = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, active fx_exhaustLight_blue = 0.0, -21.0, 0.0, 0.0, 0.0, 1.0, active fx_smokeTrail_light = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, active // --- Sound FX definition --- sound_vent_medium = activate sound_rocket_hard = active sound_vent_soft = deactivate // --- editor parameters --- cost = 750 category = 0 subcategory = 0 title = LV-909 Liquid Fuel Engine manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.description = The 909 model was initially received with some skepticism by spacecraft engineers, as it defied the long-standing convention that "More Power!" is always better. Despite this, the 909 series has found its place in the spacecraft construction world, being particularly useful as a final stage and landing engine. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,0,0 // --- standard part parameters ---mass = 0.5 dragModelType = defaultmaximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 3600 // --- liquid engine parameters --- maxThrust = 20 minThrust = 0 heatProduction = 300 Isp = 300vacIsp = 400 thrustVectoringCapable = True gimbalRange = 0.5