Addon

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Revision as of 19:57, 30 August 2012 by Zuff (talk | contribs) (How to Install Addons)
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What is an add-on?

Placeholder text.

How to Install Addons

The simplest way is to copy over the folders to the appropriate directory in your KSP directory.

Most plugins come with multiple folders, usually housing the part and plugin files.

Example Tosh's Carts plugin zip file contains a folder called Carts134 (the last numbers are the version)

Inside of that folder are the folders "Parts", "Plugins", and "Source". There is also documentation called README_cart.txt

The "Parts" folder contains the actually ship-building parts you would see in the ship builder interface.

The "Plugins" folder contains the plugin .dll files that would support the plugin system implemented by Carts.

The "Source" folder is just the source code, and is only needed by modders wanting to see how Carts was made and maybe build from it (with permission, of course)

Since you only need what's in the "Parts" and "Plugins" folders, you can just unzip those folders to your main KSP directory. It will ask you if you want to overwrite/merge the folders and you would choose "Yes"

They would then merge with your prexisting folders, putting the needed addon files in their right place.

All you have to do from there is start the game!

Uninstalling is just as simple as deleting the parts/plugins that were included with the mod. Note, any ships created with those plugins will not load next time you start your game.

Addon Releases

Plugin-Powered Add-ons and Parts

For add-ons that utilize plugins to support their core functionality.

Addon/entryAddon/entryAddon/entry

Standalone Parts and Part Packs

For add-ons that provide additional parts for spacecraft and spaceplane construction without utilizing plugins.

Addon/entryAddon/entryAddon/entryAddon/entryAddon/entryAddon/entryAddon/entryAddon/entry

Tools and Applications

For external programs that support Kerbal Space Program (e.g. Mod Managers, Orbit Calculators, etc)