Parts/Utility/landingLegLT-2/landingLegLT-2.cfg
From Kerbal Space Program Wiki
PART { // Kerbal Space Program - Part Config // --- general parameters --- name = landingLeg1-2 module = Part author = Squad // --- asset parameters --- mesh = model.mu rescaleFactor = 1 animationName = newlandingleg PhysicsSignificance = 0 // --- node definitions --- node_attach = 0.0, -0.05577543, -0.1288447, 0.0, 0.0, 1.0 // --- editor parameters --- TechRequired = advLanding entryCost = 4100 cost = 340 category = Utility subcategory = 0 title = LT-2 Landing Strut manufacturer = Moving Parts Experts Group description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.1 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 12 maxTemp = 2900 CoMOffset = 0, 0, 0.1 breakingForce = 80 breakingTorque = 80 MODULE { name = ModuleLandingLeg animationName = newlandingleg wheelColliderName = wheelCollider suspensionTransformName = piston orientFootToGround = true landingFootName = foot // Axis is aligned forward instead of up alignFootUp = false suspensionUpperLimit = 0.47 impactTolerance = 450 suspensionSpring = 5 suspensionDamper = 2 } }