Parts/Engine/solidBoosterBACC/solidBoosterBACC.cfg
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Revision as of 01:34, 8 October 2014 by BobBot (talk | contribs) (BobBot moved page Parts/Engine/solidBooster1-1/part.cfg to Parts/Engine/solidBoosterBACC/solidBoosterBACC.cfg without leaving a redirect: Renamed part configuration file after update.)
PART { // Kerbal Space Program - Part Config // RT-20 Solid Fuel Booster // // --- general parameters --- name = solidBooster1-1 module = Part author = NovaSilisko // --- asset parameters --- mesh = model.mu rescaleFactor = 1 // --- node definitions --- node_stack_bottom = 0.0, -3.914617, 0.0, 0.0, 1.0, 0.0, 0 node_stack_top = 0.0, 3.939497, 0.0, 0.0, 1.0, 0.0, 0 node_attach = 0.0, 0.0, -0.635, 0.0, 0.0, 1.0 // --- FX definitions --- fx_exhaustFlame_yellow = 0.0, -3.5, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_yellow = 0.0, -3.5, 0.0, 0.0, 1.0, 0.0, running fx_smokeTrail_medium = 0.0, -4, 0.0, 0.0, 1.0, 0.0, running // --- Sound FX definition --- sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout // --- editor parameters --- TechRequired = generalRocketry entryCost = 3000 cost = 700 category = Propulsion subcategory = 0 title = Rockomax BACC Solid Fuel Booster manufacturer = Rockomax Conglomerate description = Filled with a new, even more volatile fuel, the BACC offers semi-reliable performance at a good price. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 1.5 dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 3900 stagingIcon = SOLID_BOOSTER // --- solid booster parameters --- 6.75 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform throttleLocked = True exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 315 heatProduction = 400 useEngineResponseTime = True engineAccelerationSpeed = 8.0 allowShutdown = False fxOffset = 0, 0, 0.35 PROPELLANT { name = SolidFuel ratio = 1.0 DrawGauge = True } atmosphereCurve { key = 0 250 key = 1 230 } } MODULE { name = ModuleAnimateHeat ThermalAnim = HeatAnimationEmissiveSRBLong } RESOURCE { name = SolidFuel amount = 850 maxAmount = 850 } MODULE { name = ModuleTestSubject // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 environments = 15 useStaging = True useEvent = False } }