Parts/Structural/structuralPylons/structuralPylon.cfg
From Kerbal Space Program Wiki
< Parts | Structural
Revision as of 18:23, 10 October 2024 by ArnePeirs (talk | contribs) (ArnePeirs moved page Parts/Structural/structuralPylon/structuralPylon.cfg to Parts/Structural/structuralPylons/structuralPylon.cfg without leaving a redirect: Correct path)
PART { name = structuralPylon module = Part author = Porkjet rescaleFactor = 1 node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0 fx_gasBurst_white = -0.0, 0.0, -0.0, -1.0, 0.0, 0.0, decouple sound_vent_large = decouple TechRequired = highAltitudeFlight entryCost = 6800 cost = 125 category = Structural subcategory = 0 title = #autoLOC_500769 //#autoLOC_500769 = Structural Pylon manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500770 //#autoLOC_500770 = A structural Pylon for engine Support. Designed to fit against fuselages, and hull bodies. Comes Equipped with emergency bolts to separate jet engines in the event of fire or catastrophic failure. (Not covered by warranty) attachRules = 0,1,0,1,0 mass = 0.2 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 70 maxTemp = 2000 // = 3200 fuelCrossFeed = False stagingIcon = DECOUPLER_HOR stageOffset = 1 childStageOffset = 1 bulkheadProfiles = srf tags = #autoLOC_500771 //#autoLOC_500771 = connect decouple hard point separat stag structur MODEL { model = Squad/Parts/Structural/structuralPylons/PylonBig } MODULE { name = ModuleDecouple ejectionForce = 250 explosiveNodeID = srf } MODULE { name = ModuleToggleCrossfeed crossfeedStatus = false toggleEditor = true toggleFlight = true } MODULE { name = ModuleTestSubject useStaging = True useEvent = False situationMask = 127 CONSTRAINT { type = REPEATABILITY value = ALWAYS prestige = Trivial } CONSTRAINT { type = REPEATABILITY value = BODYANDSITUATION prestige = Significant } CONSTRAINT { type = REPEATABILITY value = ONCEPERPART prestige = Exceptional } CONSTRAINT { type = ALTITUDE test = GT value = 0 // this just registers altitude as something to care about situationMask = 8 } CONSTRAINT { type = ALTITUDEENV test = GT value = 4000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = LT value = 8000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = GT value = 2000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = LT value = 4000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = GT value = 1000 prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = LT value = 2000 prestige = Exceptional } CONSTRAINT { type = SPEED test = LT value = 2000 situationMask = 8 } CONSTRAINT { type = ALTITUDE test = LT value = 300000 situationMask = 16 body = _NotSun } CONSTRAINT { type = ALTITUDE test = LT value = 600000 situationMask = 32 body = _NotSun } } MODULE { name = ModuleCargoPart packedVolume = -1 } }