API:FlightCtrlState

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FlightCtrlState Class

FlightCtrlState objects are in charge of controlling vessels. User input can be acquired through the FlightCtrlState object of the current vessel. Modifications to the object will overwrite user input, and can lead to autopiloting. Below are some useful members of class FlightCtrlState. Note that this list is far from complete.

== Fields ==

The following is a list of publically-accessible fields in FlightCtrlState. This includes protected items, which can be accessed by subclasses.

Signature - float mainThrottle - float pitch - float yaw - float roll - float X - float Y - float Z - bool killRot }== Methods ==

The following are methods included in FlightCtrlState.

Signature - void CopyFrom(FlightCtrlState st) }