Difference between revisions of "Part Tweaks"

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(Created page with "A few modifications that I've found useful: * Add bottom attachment node to the Toroidal Aerospike Rocket engine: navigate to ''GameData\Squad\P...")
 
(some useful part tweaks (aerospike attachment and clamp-o-tron sr root part))
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A few modifications that I've found useful:
 
A few modifications that I've found useful:
  
* Add bottom attachment node to the [[Toroidal Aerospike Rocket|Toroidal Aerospike Rocket]] engine: navigate to ''GameData\Squad\Parts\Engine\toroidalAerospike'', open '''part.cfg''', and add the following under node definitions:<br />
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* Add bottom attachment node to the [[Toroidal Aerospike Rocket]] engine: navigate to ''GameData\Squad\Parts\Engine\toroidalAerospike'', open '''part.cfg''', and add the following under node definitions:
:node_stack_bottom = 0.0, -0.8, 0.0, 0.0, -1.0, 0.0, 0
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:<code>node_stack_bottom = 0.0, -0.8, 0.0, 0.0, -1.0, 0.0, 0</code>
Note that when placed over a decoupler, engine will not gain a fairing (probably because it doesn't exist in the original model). Also, though the connection through the bottom of the engine is actually quite strong (despite appearances), you may want to add struts to give it a little more realism.
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:Note that when placed over a decoupler, the engine will not gain a fairing (probably because it doesn't exist in the original model). Also, though the connection through the bottom of the engine is actually quite strong (despite appearances), you may want to add struts to give it a little more realism.
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* Make the [[Clamp-O-Tron Sr. Docking Port]] a root part: navigate to ''GameData\Squad\Parts\Utility\dockingPortLarge'', open '''part.cfg''', and change the <code>attachRules = 1,0,1,0,0</code> line to <code>attachRules = 1,0,1,1,0</code>

Revision as of 20:00, 7 January 2014

A few modifications that I've found useful:

  • Add bottom attachment node to the Toroidal Aerospike Rocket engine: navigate to GameData\Squad\Parts\Engine\toroidalAerospike, open part.cfg, and add the following under node definitions:
node_stack_bottom = 0.0, -0.8, 0.0, 0.0, -1.0, 0.0, 0
Note that when placed over a decoupler, the engine will not gain a fairing (probably because it doesn't exist in the original model). Also, though the connection through the bottom of the engine is actually quite strong (despite appearances), you may want to add struts to give it a little more realism.
  • Make the Clamp-O-Tron Sr. Docking Port a root part: navigate to GameData\Squad\Parts\Utility\dockingPortLarge, open part.cfg, and change the attachRules = 1,0,1,0,0 line to attachRules = 1,0,1,1,0