Difference between revisions of "Parts/Aero/engineNacelle/engineBodyRadial.cfg"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (*update to 0.24.2;)
m (BobBot moved page Parts/Structural/radialEngineBody/part.cfg to Parts/Structural/engineBodyRadial/engineBodyRadial.cfg without leaving a redirect: Renamed part configuration file after update.)
(No difference)

Revision as of 10:47, 8 October 2014

This is the configuration file for Radial Engine Body.
PART
{
// Kerbal Space Program - Part Config
// FL-T500 Fuel Tank
// 

// --- general parameters ---
name = radialEngineBody
module = Part
author = C. Jenkins

// --- asset parameters ---
mesh = model.mu
scale = 0.1


// --- node definitions ---
node_stack_top = 0.0, 7.5, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -7.59, 0.0, 0.0, 1.0, 0.0
node_attach = 0.0, 0.0, 5.12, 0.0, 0.0, -1.0, 1


// --- editor parameters ---
TechRequired = supersonicFlight
entryCost = 6200
cost = 1650
category = Aero
subcategory = 0
title = Radial Engine Body
manufacturer = C7 Aerospace Division
description = This engine body features radially situated air intake flaps and a decently sized fuel container. This unit provides both fuel and air flow for air-breathing engines, making it a convenient solution for aircraft design. C7 representatives insist that this unit has always looked like this, and that it is a totally new design, most definitely not a radiator cowl turned backwards.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.15
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 20
maxTemp = 2900
fuelCrossFeed = True

MODULE
{
  name = ModuleResourceIntake
  resourceName = IntakeAir
  checkForOxygen = true
  area = 0.005
  intakeSpeed = 10
  intakeTransformName = Intake  
}

RESOURCE
{
 name = IntakeAir
 amount = 0.2
 maxAmount = 0.2
}

RESOURCE
{
 name = LiquidFuel
 amount = 40
 maxAmount = 40
}


}