Difference between revisions of "Parts/Command/mk1LanderCan/mk1LanderCan.cfg"

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(Updated for 0.23)
m (*update to 0.24.2)
Line 20: Line 20:
 
TechRequired = specializedControl
 
TechRequired = specializedControl
 
entryCost = 6800
 
entryCost = 6800
cost = 2600
+
cost = 1500
 
category = Pods
 
category = Pods
 
subcategory = 0
 
subcategory = 0
Line 111: Line 111:
 
amount = 15
 
amount = 15
 
maxAmount = 15
 
maxAmount = 15
 +
}
 +
MODULE
 +
{
 +
      name = FlagDecal
 +
      textureQuadName = flagTransform
 
}
 
}
 
}
 
}
 
}}
 
}}

Revision as of 16:59, 11 August 2014

This is the configuration file for Mk1 Lander Can.
PART
{
// --- general parameters ---
name = landerCabinSmall
module = Part
author = Squad

// --- asset parameters ---
mesh = model.mu
rescaleFactor = 1.0

// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_stack_bottom = 0.0, -0.625, 0.0, 0.0, 1.0, 0.0, 1
node_stack_top = 0.0, 0.625, 0.0, 0.0, 1.0, 0.0, 1



// --- editor parameters ---
TechRequired = specializedControl
entryCost = 6800
cost = 1500
category = Pods
subcategory = 0
title = Mk1 Lander Can
manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.
description = This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology. 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,0

// --- standard part parameters ---
mass = 0.6
dragModelType = default
maximum_drag = 0.20
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 8
maxTemp = 3400

vesselType = Lander

// --- internal setup ---
CrewCapacity = 1

INTERNAL
{
  name = landerCabinSmallInternal
}

MODULE
{
	name = ModuleCommand
	minimumCrew = 1
}

RESOURCE
{
	name = ElectricCharge
	amount = 50
	maxAmount = 50	
}
MODULE
{
	name = ModuleSAS
}

MODULE
{
	name = ModuleReactionWheel
	
	PitchTorque = 3
	YawTorque = 3
	RollTorque = 3
	
	RESOURCE
	{
		name = ElectricCharge
		rate = 0.3
	}
}
MODULE
{
	name = ModuleScienceExperiment	
	
	experimentID = crewReport
	
	experimentActionName = Crew Report
	resetActionName = Discard Crew Report
	reviewActionName = Review Report
	
	useStaging = False	
	useActionGroups = True
	hideUIwhenUnavailable = True	
	rerunnable = True
	
	xmitDataScalar = 1.0
}
MODULE
{
	name = ModuleScienceContainer
	
	reviewActionName = Review Stored Data
	storeActionName = Store Experiments
	evaOnlyStorage = True
	storageRange = 1.3
}

RESOURCE
{
	name = MonoPropellant
	amount = 15
	maxAmount = 15
}
MODULE
{
      name = FlagDecal
      textureQuadName = flagTransform
}
}