Mk1 Lander Can
|Mk1 Lander Can|
| Command pod by |
Jebediah Kerman's Junkyard and Spaceship Parts Co.
|Max. Temp.||2000 K|
|Impact Tolerance||8 m/s|
|Research||Advanced Flight Control|
|Pitch torque||3.0 kN·m|
|Yaw torque||3.0 kN·m|
|Roll torque||3.0 kN·m|
|Electricity required for torque||
|SAS level||× None|
|Electric capacity||50.0 ⚡|
This is the smaller version of the Mk2 Lander-can which fits only a single Kerbal. Like the name suggests, it is useful for landers, because of the large window that allows a view to the outside and ground. The flat octagonal surfaces on the outside allow easy attachment of radial engines and/or landing gear. It is however very fragile, which makes landings after the potential loss of landing gear very risky. It also has the lowest mass of any manned command pod in the game and as such is useful in situations where a lot of delta-V is required. The low mass also means you can stack two of them and have a two-man lander at a fraction of the mass and cost of the Mark 2. (Though it tends to be top heavy in such a configuration.)
|“|| This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology.
— Jebediah Kerman's Junkyard and Spaceship Parts Co.
- There's a photo of Kerbin hanging above the pilot.
- There are two sticky notes in the cabin:
Close the hatch!
— Over the control panel above you
|“|| Software glitch
Update before flight
— On the left side under some switches
- A pre-flight checklist is hanging on the right side of the cabin.
|“|| PRE-FLIGHT CHECKLIST
☐ Get permission to use ship
— Pre-flight checklist
- Initial Release