Mk1 Lander Can

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Mk1 Lander Can
Part image
Command pod by
Jebediah Kerman's Junkyard and Spacecraft Parts Co
Radial size Small
Cost (total) 1 500.00 Fund
(dry) 1 482.00 Fund
Mass (total) 0.66 t
(dry) 0.60 t
Drag 0.2
Max. Temp. 2000 K
Impact Tolerance 8 m/s
Research Flight control.png Advanced Flight Control
Unlock cost 6800 Fund
Since version 0.20
Part configuration mk1LanderCan
Command module
Pitch torque 3.0 kN·m
Yaw torque 3.0 kN·m
Roll torque 3.0 kN·m
Electricity required for torque
Crew capacity (maximum) Crew
(required) Crew
Monopropellant 15 units of fuel
Electric capacity 50.0 
SAS level × None

The Mk1 Lander Can is a Command Module housing one Kerbal crew member during its mission. It is designed for landing, and has a "down" looking window to facilitate such activities.


Inside panorama view on Kerbin

This is the smaller version of the Mk2 Lander-can which fits only a single Kerbal. Like the name suggests, it is useful for landers, because of the large window that allows a view to the outside and ground. The flat octagonal surfaces on the outside allow easy attachment of radial engines and/or landing gear. It is however very fragile, which makes landings after the potential loss of landing gear very risky. It also has the lowest mass of any manned command pod in the game and as such is useful in situations where a lot of delta-V is required. The low mass also means you can stack two of them and have a two-man lander at a fraction of the mass and cost of the Mark 2. (Though it tends to be top heavy in such a configuration.)

Product description

This capsule was designed for lightweight non-atmospheric landers, and seats a single occupant. Features a novel full-body crumple-zone technology.

Jebediah Kerman's Junkyard and Spacecraft Parts Co


  • There's a photo of Kerbin hanging above the pilot.
  • There are two sticky notes in the cabin:
Close the hatch!
And don't forget the snacks

Over the control panel above you

Software glitch
Update before flight

On the left side under some switches

  • A pre-flight checklist is hanging on the right side of the cabin.

☐ Get permission to use ship
☐ Turn off oxygen
☐ Check for missing parts
☐ Tighten loose screws
☐ Sit in chair
☐ Turn on ship systems
☐ Check fuel reserves
☐ Check snack levels
☐ Run system diagnostics
☐ Check radio contact
☐ Engage SAS
☐ Remember EVA Helmet

☐ Close Airlock Hatch

Pre-flight checklist


  • IVA improved
  • Initial Release