Difference between revisions of "Parts/Engine/liquidEngine48-7S/liquidEngine48-7S.cfg"

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(Updated for 0.23)
m (*update to 1.0.4;)
 
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{{Part config|Rockomax 48-7S|2=PART {
+
{{Part config|48-7S "Spark" Liquid Fuel Engine|2=PART
 
 
name = liquidEngineMini
 
module = Part
 
author = Squad
 
mesh = model.mu
 
 
 
rescaleFactor = 1.0
 
 
 
node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0
 
node_stack_bottom = 0.0, -0.375, 0.0, 0.0, 1.0, 0.0, 0
 
 
 
fx_exhaustFlame_yellow_tiny = 0.0, -0.5, 0.0, 0.0, 1.0, 0.0, running
 
 
 
sound_vent_medium = engage
 
sound_rocket_mini = running
 
sound_vent_soft = disengage
 
 
 
TechRequired = fuelSystems
 
entryCost = 2800
 
cost = 300
 
category = Propulsion
 
subcategory = 0
 
title = Rockomax 48-7S
 
manufacturer = Rockomax Conglomerate
 
description = The 48-7S may be small, but it packs quite a punch for its size. This little engine is a testament to how larger does not always means more advanced, at least according to Rockomax's marketing department. The box it comes in is pretty cool, in any case.
 
attachRules = 1,0,1,0,0
 
 
 
mass = 0.1
 
dragModelType = default
 
maximum_drag = 0.2
 
minimum_drag = 0.2
 
angularDrag = 2
 
crashTolerance = 7
 
breakingForce = 200
 
breakingTorque = 200
 
maxTemp = 3600
 
 
 
MODULE
 
 
{
 
{
name = ModuleEngines
+
name = liquidEngineMini
thrustVectorTransformName = thrustTransform
+
module = Part
exhaustDamage = True
+
author = Squad
ignitionThreshold = 0.1
+
mesh = model.mu
minThrust = 0
+
rescaleFactor = 1.0
maxThrust = 30
+
node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0
heatProduction = 150
+
node_stack_bottom = 0.0, -0.375, 0.0, 0.0, -1.0, 0.0, 0
fxOffset = 0, 0, 0.125
+
TechRequired = propulsionSystems
PROPELLANT
+
entryCost = 2800
 +
cost = 200
 +
category = Engine
 +
subcategory = 0
 +
title = 48-7S "Spark" Liquid Fuel Engine
 +
manufacturer = Rockomax Conglomerate
 +
description = The 48-7S may be small, but it packs quite a punch for its size. This little engine is a testament to how larger does not always means more advanced, at least according to Rockomax's marketing department. The box it comes in is pretty cool, in any case.
 +
attachRules = 1,0,1,0,0
 +
mass = 0.1
 +
// heatConductivity = 0.06 // half default
 +
skinInternalConductionMult = 4.0
 +
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 +
dragModelType = default
 +
maximum_drag = 0.2
 +
minimum_drag = 0.2
 +
angularDrag = 2
 +
crashTolerance = 7
 +
breakingForce = 200
 +
breakingTorque = 200
 +
maxTemp = 2000 // = 3600
 +
bulkheadProfiles = size0
 +
EFFECTS
 
{
 
{
name = LiquidFuel
+
running
ratio = 0.9
+
{
DrawGauge = True
+
AUDIO
 +
{
 +
channel = Ship
 +
clip = sound_rocket_mini
 +
volume = 0.0 0.0
 +
volume = 1.0 1.0
 +
pitch = 0.0 0.75
 +
pitch = 1.0 0.95
 +
loop = true
 +
}
 +
PREFAB_PARTICLE
 +
{
 +
prefabName = fx_exhaustFlame_yellow_tiny_Z
 +
transformName = thrustTransform
 +
emission = 0.0 0.0
 +
emission = 1.0 1.0
 +
speed = 0.0 0.8
 +
speed = 1.0 1.0
 +
}
 +
}
 +
engage
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = sound_vent_medium
 +
loop = false
 +
}
 +
}
 +
disengage
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = sound_vent_soft
 +
loop = false
 +
}
 +
}
 
}
 
}
PROPELLANT
+
MODULE
 
{
 
{
name = Oxidizer
+
name = ModuleEnginesFX
ratio = 1.1
+
thrustVectorTransformName = thrustTransform
 +
exhaustDamage = True
 +
ignitionThreshold = 0.1
 +
minThrust = 0
 +
maxThrust = 18
 +
heatProduction = 150
 +
fxOffset = 0, 0, 0.125
 +
EngineType = LiquidFuel
 +
PROPELLANT
 +
{
 +
name = LiquidFuel
 +
ratio = 0.9
 +
DrawGauge = True
 +
}
 +
PROPELLANT
 +
{
 +
name = Oxidizer
 +
ratio = 1.1
 +
}
 +
atmosphereCurve
 +
{
 +
key = 0 300
 +
key = 1 270
 +
key = 7 0.001
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleJettison
 +
jettisonName = node_fairing_collider
 +
bottomNodeName = bottom
 +
isFairing = True
 +
jettisonedObjectMass = 0.1
 +
jettisonForce = 2
 +
jettisonDirection = 0 0 1
 +
}
 +
MODULE
 +
{
 +
name = ModuleGimbal
 +
gimbalTransformName = thrustTransform
 +
gimbalRange = 3
 +
}
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
environments = 15
 +
useStaging = True
 +
useEvent = True
 
}
 
}
atmosphereCurve
 
{
 
key = 0 350
 
key = 1 300
 
}
 
 
}
 
 
MODULE
 
{
 
      name = ModuleJettison
 
      jettisonName = node_fairing_collider
 
      bottomNodeName = bottom
 
      isFairing = True
 
      jettisonedObjectMass = 0.1
 
      jettisonForce = 2
 
      jettisonDirection = 0 0 1
 
 
 
}
 
}
  
MODULE
 
{
 
name = ModuleGimbal
 
gimbalTransformName = thrustTransform
 
gimbalRange = 1
 
}
 
 
}
 
 
}}
 
}}

Latest revision as of 12:25, 27 June 2015

This is the configuration file for 48-7S "Spark" Liquid Fuel Engine.
PART
{
	name = liquidEngineMini
	module = Part
	author = Squad
	mesh = model.mu
	rescaleFactor = 1.0
	node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0
	node_stack_bottom = 0.0, -0.375, 0.0, 0.0, -1.0, 0.0, 0
	TechRequired = propulsionSystems
	entryCost = 2800
	cost = 200
	category = Engine
	subcategory = 0
	title = 48-7S "Spark" Liquid Fuel Engine
	manufacturer = Rockomax Conglomerate
	description = The 48-7S may be small, but it packs quite a punch for its size. This little engine is a testament to how larger does not always means more advanced, at least according to Rockomax's marketing department. The box it comes in is pretty cool, in any case.
	attachRules = 1,0,1,0,0
	mass = 0.1
	// heatConductivity = 0.06 // half default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 3600
	bulkheadProfiles = size0
	EFFECTS
	{
		running
		{
			AUDIO
			{
				channel = Ship
				clip = sound_rocket_mini
				volume = 0.0 0.0
				volume = 1.0 1.0
				pitch = 0.0 0.75
				pitch = 1.0 0.95
				loop = true
			}
			PREFAB_PARTICLE
			{
				prefabName = fx_exhaustFlame_yellow_tiny_Z
				transformName = thrustTransform
				emission = 0.0 0.0
				emission = 1.0 1.0
				speed = 0.0 0.8
				speed = 1.0 1.0
			}
		}
		engage
		{
			AUDIO
			{
				channel = Ship
				clip = sound_vent_medium
				loop = false
			}
		}
		disengage
		{
			AUDIO
			{
				channel = Ship
				clip = sound_vent_soft
				loop = false
			}
		}
	}
	MODULE
	{
		name = ModuleEnginesFX
		thrustVectorTransformName = thrustTransform
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 18
		heatProduction = 150
		fxOffset = 0, 0, 0.125
		EngineType = LiquidFuel
		PROPELLANT
		{
			name = LiquidFuel
			ratio = 0.9
			DrawGauge = True
		}
		PROPELLANT
		{
			name = Oxidizer
			ratio = 1.1
		}
		atmosphereCurve
		{
			key = 0 300
			key = 1 270
			key = 7 0.001
		}
	}
	MODULE
	{
		name = ModuleJettison
		jettisonName = node_fairing_collider
		bottomNodeName = bottom
		isFairing = True
		jettisonedObjectMass = 0.1
		jettisonForce = 2
		jettisonDirection = 0 0 1
	}
	MODULE
	{
		name = ModuleGimbal
		gimbalTransformName = thrustTransform
		gimbalRange = 3
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 15
		useStaging = True
		useEvent = True
	}
}