Talk:Docking

From Kerbal Space Program Wiki
Revision as of 01:46, 3 February 2014 by J5G10 (talk | contribs) (Created page with "'''Docking Bug 0.23''' So, while making a space station, I decided that I want to rearrange a module so another would fit better in the allotted space (no pun intended). I try...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Docking Bug 0.23 So, while making a space station, I decided that I want to rearrange a module so another would fit better in the allotted space (no pun intended). I try and do so by right-clicking on one of the ports and click "Undock." This, however, didn't seem to do anything. There was no visual separation between the module I want to detach and the rest of the station. Knowing the risks, I decided to rotate it and low and behold, both the module and the station rotate. In this event, I conclude that the lack of visual separation is true and there is no separation. I right click on the both ports (not at the same time via alt-clicking) but neither of them that the option to undock almost as if they are permanently welded together. Keep in mind this module was docked after the main core was in place. I was wondering if this was a bug or if I'm doing something wrong. I have KerbalMultiplayer and DockingPort Alignment Indicator installed and working but I saw on the forums that another person was having the same problem but without either of these mods which brought me to the conclusion that this is Kerbal Space Program's problem. Also, if someone else has experienced this problem, could they let me know. I would greatly appreciate it. :) In the mean time. I will continue to explore this apparent bug.