Difference between revisions of "User:Eekee"

From Kerbal Space Program Wiki
Jump to: navigation, search
(SPACEBAR)
 
(So much has changed in so few years.)
 
Line 1: Line 1:
 
Insane infrastructure integrator!
 
Insane infrastructure integrator!
  
I'm not much of a pilot. I can do it, but it's a strain, and KSP is really all about piloting. I keep looking for ways to make it easier, such as stable airplanes and fitting Ant engines to my giant rockets for precision control. I'm also very thankful for manouver nodes and focusing on the target. I started playing in 1.8; wouldn't have been happy before manouver nodes.
+
Almost everything about my KSP skills and practice have changed since I first wrote this page. One thing hasn't: a taste for a class of vehicles I call ''rangers.'' Imagine a roving base with mining, rockets, and enough delta-V for major interplanetary journeys. But with such power, roving is not strictly necessary. A ranger can use its rockets to suborbitally hop from place to place on a world.
  
Did I mention giant rockets? I once made a lander so big, that when I put it on the launchpad to test it, the physics engine couldn't hold it still! It was better with the rigid attachment option, but that feels like cheating. I build giant wheeled vehicles too. My best so far has 14 seats although I say they're comfortable cabins and workspaces for the 4 crew, a drill and convert-o-tron 125, and rocket engines with fuel for 5600m/s. :D Like most of my vehicles, it's still in testing because I'm happier building than piloting, but in this case it's mostly because it's such a complicated vehicle. It works very very well on Minmus.
+
Well actually, a few things haven't changed. Partularly, I still think exofactories are the future, so much so that I refuse to do interplanetary missions without mining. I admire such missions as feats of skill, but I don't think them worth my time and effort, with 2 exceptions. Ion engines have a high enough delta-V, and I have 1 or 2 ideas for minimalist missions which, if they are even possible, would be remarkable things not already demonstrated by others.

Latest revision as of 09:53, 4 March 2022

Insane infrastructure integrator!

Almost everything about my KSP skills and practice have changed since I first wrote this page. One thing hasn't: a taste for a class of vehicles I call rangers. Imagine a roving base with mining, rockets, and enough delta-V for major interplanetary journeys. But with such power, roving is not strictly necessary. A ranger can use its rockets to suborbitally hop from place to place on a world.

Well actually, a few things haven't changed. Partularly, I still think exofactories are the future, so much so that I refuse to do interplanetary missions without mining. I admire such missions as feats of skill, but I don't think them worth my time and effort, with 2 exceptions. Ion engines have a high enough delta-V, and I have 1 or 2 ideas for minimalist missions which, if they are even possible, would be remarkable things not already demonstrated by others.