MakingHistory/Parts/Engine/solidBoosterTHK/solidBoosterTHK.cfg
From Kerbal Space Program Wiki
PART { name = Pollux module = Part author = AlexanderM mesh = solidBoosterTHK.mu rescaleFactor = 1 node_stack_bottom = 0.0, -7.84138, 0.0, 0.0, -1.0, 0.0, 1 node_stack_top = 0.0, 7.83746, 0.0, 0.0, 1.0, 0.0, 1 node_attach = 0.0, 0.0, -0.9375, 0.0, 0.0, 1.0, 1 fx_exhaustFlame_white = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_smokeTrail_large = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = heavyRocketry entryCost = 15000 cost = 6000 category = Engine subcategory = 0 title = #autoLOC_8320091 //#autoLOC_8320091 = THK "Pollux" Solid Fuel Booster manufacturer = #autoLOC_501672 //#autoLOC_501672 = Kerbodyne description = #autoLOC_8320092 //#autoLOC_8320092 = The Pollux is an engineers best friend. Is your rocket a little too low thrust to get off the pad efficiently? Put one on. Still not enough? Put on a pair. Try six of them if that's still not enough. Or if you're feeling really craft, you can launch your entire rocket with just these tried and true solid rocket motors. attachRules = 1,1,1,1,0 mass = 8 heatConductivity = 0.06 // 1/2 default skinInternalConductionMult = 4.0 emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 9 maxTemp = 2200 // = 2200 stagingIcon = SOLID_BOOSTER bulkheadProfiles = size1p5, srf tags = #autoLOC_8320095 // #autoLOC_8320095 = (motor (rocket (srb (pol MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform throttleLocked = True exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 1300 heatProduction = 550 useEngineResponseTime = True engineAccelerationSpeed = 10.0 allowShutdown = False fxOffset = 0, 0, 0.45 // Possible EngineType values: // Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp EngineType = SolidBooster exhaustDamageDistanceOffset = 0.6 PROPELLANT { name = SolidFuel ratio = 1.0 DrawGauge = True } atmosphereCurve { key = 0 225 key = 1 200 key = 7 0.001 } } RESOURCE { name = SolidFuel amount = 5800 maxAmount = 5800 } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.75 maxDistance = 50 falloff = 1.8 thrustTransformName = thrustTransform } MODULE { name = FXModuleAnimateThrottle animationName = THKEmissive responseSpeed = 0.001 dependOnEngineState = True dependOnThrottle = True } }