Parts/Utility/Lights/stripLight1.cfg

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This is the configuration file for Lightstrip Mk1.
PART
{
	name = stripLight1
	module = Part
	author = Squad
	rescaleFactor = 1
	node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, -1.0
	TechRequired = advElectrics
	entryCost = 1000
	cost = 40
	category = Utility
	subcategory = 0
	title = #autoLOC_6011150 //#autoLOC_6011150 = LightStrip Mk1
	manufacturer = #autoLOC_501650 //#autoLOC_501650 = Rokea Inc.
	description = #autoLOC_6011151 //#autoLOC_6011151 = A fully functional and utilitarian lighting accessory for completely professional purposes.   This light strip is absolutely not designed to add underglow to your rovers.  We repeat, this light strip is not meant to bling out your rocket.  
	attachRules = 0,1,0,0,0
	mass = 0.001
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 1
	crashTolerance = 8
	maxTemp = 2000 // = 5000
	PhysicsSignificance = 1
	bulkheadProfiles = srf
	tags = #autoLOC_6011163 // #autoLOC_6011163 = moar (more bulb candle dark flash LED  (light shine spot torch
	MODEL
	{
		model = Squad/Parts/Utility/Lights/Assets/light_02
	}
	MODULE
	{
		name = ModuleLight
		lightName = spotlight
		lightMeshRendererName = light_02
		useAnimationDim = true
		lightBrightenSpeed = 2.5
		lightDimSpeed = 2.5
		resourceAmount = 0.005
		animationName = LightAnimation
		useResources = true
		canBlink = true
		blinkhMin = 0.2
		blinkMax = 2
		disableColorPicker = false
	}
	MODULE
	{
		name = ModulePartVariants
		primaryColor = #000000
		secondaryColor = #000000
		baseDisplayName = #autoLOC_8007117
		baseThemeName = Dark
		useMultipleDragCubes = false
		VARIANT
		{
			name = White
			displayName = #autoLOC_8007119
			themeName = White
			primaryColor = #ffffff
			secondaryColor = #ffffff
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Utility/Lights/Assets/Lights_Rectangle_Light_Diffuse_white
			}
		}		
	}	
	MODULE
	{
		name = ModuleCargoPart
		stackableQuantity = 4
		packedVolume = 3
	}
}