Serenity/Parts/Aero/noseconeTiny.cfg
From Kerbal Space Program Wiki
PART { name = noseconeTiny module = Part author = RoverDude rescaleFactor = 1 MODEL { model = SquadExpansion/Serenity/Parts/Aero/Assets/noseconeTiny texture = copterBlades_diffuse, SquadExpansion/Serenity/Parts/Propellers/Assets/copterBlades_diffuse } node_stack_bottom = 0, 0, 0, 0, -1.0, 0, 0 node_attach = 0, 0, 0, 0, -1.0, 0, 0 TechRequired = aerodynamicSystems entryCost = 1200 cost = 40 category = Aero subcategory = 0 title = #autoLOC_8002398 //#autoLOC_8002398 = Tiny Nosecone manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_8002399 //#autoLOC_8002399 = A tiny nosecap for important, but small applications.\n\nDo not let Jeb borrow it to use as a hat. attachRules = 1,1,1,1,0 stackSymmetry = 2 mass = 0.001 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = .25 crashTolerance = 10 maxTemp = 2000 fuelCrossFeed = True bulkheadProfiles = size0 thermalMassModifier = 6.0 emissiveConstant = 0.95 tags = #autoLOC_500153 //#autoLOC_500153 = aero aircraft booster )cap drag fligh plane rocket stab stream tail MODULE { name = ModuleCargoPart stackableQuantity = 4 packedVolume = 7 } }