Serenity/Parts/DeployedScience/gooObservation.cfg

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This is the configuration file for Go-ob ED Monitor.
PART
{
	name = DeployedGoExOb
	module = Part
	author = Squad
	MODEL
	{
		model=SquadExpansion/Serenity/Parts/DeployedScience/Assets/GoExOb
	}	
	rescaleFactor = 1
	CoMOffset = 0, 0.16, 0
	CoLOffset = 0, 0.16, 0
	CoPOffset = 0, 0.16, 0
	//node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
	TechRequired = miniaturization
	entryCost = 3500
	cost = 1000
	category = Cargo
	subcategory = 0
	title = #autoLOC_6012004 //#autoLOC_6012004 = Go-ob ED Monitor
	manufacturer = #autoLOC_501665 //#autoLOC_501665 = FLOOYD Dynamics Research Labs
	description = #autoLOC_6012005 //#autoLOC_6012005 = "What would happen if you left some mystery goo sitting around in the weird radiation and/or atmosphere of some faraway planet?" is a thought that has occurred to nearly every Kerbal. And now, you can find out thanks to the intrepid engineers at FLOOYD.\n\nNote: Please allow trained Scientists to deploy for best results.\nAlso Note: Please do not return to Kerbin. Ever! <color=orange>Needs a deployed power unit & central station to operate.</color>
	attachRules = 0,0,0,0,0
	mass = 0.04
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 10
	maxTemp = 1200 // = 1200
	tags = #autoLOC_6012006 //#autoLOC_6012006 = experiment research science cargo deploy
	EFFECTS
	{
		Deploy
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_GoObEd_start
				maxVolumeDistance = 150				
			}
		}
		Active
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_GoObEd_loop
				loop = true
                volume = 0.0 0.0
                volume = 1.0 1.0
				maxVolumeDistance = 150		
			}
		}
		Retract
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_GoObEd_end				
				maxVolumeDistance = 150
			}
		}
	}
	MODULE
	{
		name = ModuleGroundExperiment
		packedVolume = 25
		powerUnitsProduced = 0
		powerUnitsRequired = 1	
		experimentId = deployedGooObservation
		placementAllowXRotation = false
		placementAllowZRotation = false
	}	
	MODULE
	{
		name = ModuleAnimationGroup
		deployAnimationName = GOEDeploy
		activeAnimationName = GOEIdle
		suppressActionsEvents = true
		displayActions = false
		stopActiveAnimIfDisabled = true
		deployEffectName = Deploy
		activeEffectName = Active
		retractEffectName = Retract
		realTimeAnimation = true
	}
}