Serenity/Parts/DeployedScience/seismicSensor.cfg

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This is the configuration file for Grand Slam Passive Seismometer.
PART
{
	name = DeployedSeismicSensor
	module = Part
	author = Squad
	MODEL
	{
		model=SquadExpansion/Serenity/Parts/DeployedScience/Assets/seismicSensor
	}	
	rescaleFactor = 1
	CoMOffset = 0, 0.16, 0
	CoLOffset = 0, 0.16, 0
	CoPOffset = 0, 0.16, 0
	//node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0
	TechRequired = electronics
	entryCost = 12000
	cost = 4000
	category = Cargo
	subcategory = 0
	title = #autoLOC_6012018 //#autoLOC_6012018 = Grand Slam Passive Seismometer
	manufacturer = #autoLOC_501633 //#autoLOC_501633 = Probodobodyne Inc 
	description = #autoLOC_6012014 //#autoLOC_6012014 = This ground-deployed sensor contains very delicate, sophisticated accelerometers meant to detect and analyze the precisely calibrated seismic shock waves generated by smashing rocket parts at high speed into whatever planet or moon it happens to be sitting on.\n\nNote: Please allow trained Scientists to deploy for best results. <color=orange>Needs a deployed power unit & central station to operate.</color>
	attachRules = 0,0,0,0,0
	mass = 0.035
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 5
	maxTemp = 1200 // = 1200
	tags = #autoLOC_6012015 //#autoLOC_6012015 = experiment research science cargo planet deploy
	EFFECTS
	{
		Deploy
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_seismometer_start
				maxVolumeDistance = 150				
			}
		}
		Retract
		{
			AUDIO
			{
				channel = Ship
				clip = SquadExpansion/Serenity/Sounds/sfx_deployable_seismometer_end				
				maxVolumeDistance = 150
			}
		}
	}
	MODULE
	{
		name = ModuleGroundExperiment
		packedVolume = 25
		powerUnitsProduced = 0
		powerUnitsRequired = 1	
		experimentId = deployedSeismicSensor
		placementAllowXRotation = false
		placementAllowZRotation = false
		distanceCurve
		{
			key = 0 0 50 50
			key = 0.02 1 -0.04528769 -0.04528769
			key = 0.3 0.5 0.02469246 0.02469246
			key = 1 0.5 0 0
		}
	}	
	
	MODULE
	{
		name = ModuleAnimationGroup
		deployAnimationName = SSDeploy
		//activeAnimationName = xxxx
		suppressActionsEvents = true
		displayActions = false
		stopActiveAnimIfDisabled = true
		deployEffectName = Deploy
		retractEffectName = Retract
		realTimeAnimation = true
	}	
}