Serenity/Parts/DeployedScience/weatherStation.cfg
From Kerbal Space Program Wiki
PART { name = DeployedWeatherStn module = Part author = Squad MODEL { model=SquadExpansion/Serenity/Parts/DeployedScience/Assets/WeatherStation } rescaleFactor = 1 CoMOffset = 0, 0.14, 0 CoLOffset = 0, 0.14, 0 CoPOffset = 0, 0.14, 0 //node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 TechRequired = precisionEngineering entryCost = 4200 cost = 1300 category = Cargo subcategory = 0 title = #autoLOC_6012007 //#autoLOC_6012007 = PD-3 Weather Analyzer manufacturer = #autoLOC_501665 //#autoLOC_501665 = FLOOYD Dynamics Research Labs description = #autoLOC_6012008 //#autoLOC_6012008 = This multi-function experiment gathers data on wind, pressure, temperature, and humidity to generate a picture of the planets climate model over time./n/nNote: Please allow trained Scientists to deploy for best results. <color=orange>Needs a deployed power unit & central station to operate.</color> attachRules = 0,0,0,0,0 mass = 0.06 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 5 maxTemp = 1200 // = 1200 tags = #autoLOC_6012006 //#autoLOC_6012006 = experiment research science cargo EFFECTS { Deploy { AUDIO { channel = Ship clip = SquadExpansion/Serenity/Sounds/sfx_deployable_weather_station_start maxVolumeDistance = 150 } } Active { AUDIO { channel = Ship clip = SquadExpansion/Serenity/Sounds/sfx_deployable_weather_station_loop loop = true volume = 0.0 0.0 volume = 1.0 1.0 maxVolumeDistance = 150 } } Retract { AUDIO { channel = Ship clip = SquadExpansion/Serenity/Sounds/sfx_deployable_weather_station_end maxVolumeDistance = 150 } } } MODULE { name = ModuleGroundExperiment packedVolume = 35 powerUnitsProduced = 0 powerUnitsRequired = 1 experimentId = deployedWeatherReport placementAllowXRotation = false placementAllowZRotation = false } MODULE { name = ModuleAnimationGroup deployAnimationName = WSDeploy activeAnimationName = WSIdle suppressActionsEvents = true displayActions = false stopActiveAnimIfDisabled = true deployEffectName = Deploy activeEffectName = Active retractEffectName = Retract realTimeAnimation = true } }