Difference between revisions of "Planned features/zh-cn"
From Kerbal Space Program Wiki
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* 反作用飞轮系统:取消指令舱的自动扭距控制,以反作用飞轮系统代替(反作用飞轮的运作需要消耗电力)<ref name="weekly-2013-06-18" /> | * 反作用飞轮系统:取消指令舱的自动扭距控制,以反作用飞轮系统代替(反作用飞轮的运作需要消耗电力)<ref name="weekly-2013-06-18" /> | ||
− | === | + | === 天体 === |
− | * | + | * 小行星 |
− | * | + | * 三颗<span style = "background:#FFEE44">气态行星</span>,新的卫星和小行星带<ref>[http://forum.kerbalspaceprogram.com/showthread.php/16723-UNOFFICIAL-FANMADE-0-17-Discussion-Thread-2?p=235429&viewfull=1#post235429 [UNOFFICIAL/FANMADE] 0.17 Discussion Thread 2]</ref> |
=== Physics & Dynamics === | === Physics & Dynamics === |
Revision as of 03:20, 25 June 2013
下列特性计划在未来的Kerbal太空计划中实现。
随着开发过程的深入,下列内容或许会相应的有所改变。
如果某特性由MOD实现,或许我们会于此列出该MOD的链接。
这一列表并非官方的游戏发展规划。它是由游戏社区论坛自发维持,与最终产品是否能实现并没有直接的关系。
Contents
将来的版本
这一部分列出了所有计划在将来版本加入的内容。
蓝色条目是下次更新(很快)中会加入的内容。毫无疑问,这些内容也可能会跳票。
黄色条目是已经部分实现的内容。
请注意,所有列出的内容都是未经承诺的,游戏开发组也没有任何义务去完全实现这些内容。
飞行操作
- 修理:修理特定物品的能力
- 加强IVA:移动和飞船内的互动
- 乘员任务:由飞船乘员控制飞船(如果他们有此能力的话)
- 更多的预建飞行器,用于教程或作为范例
航天中心
- 航天员设施:招募和训练小绿人航天员[1]
- 研究与开发:研究并改进组件(技术树)
- 组件重复利用:重新使用落回Kerbin同时未受损坏的组件
- 任务控制大厅:制定飞行计划、接受任务及各种挑战
- 观测:为以后的探索飞行,观测新的天体
建造飞行器
- 分解图:飞行器的原理性视图,可以更好的对飞行器的功能进行控制
- 可调节:右键点击组件可以弹出对应的菜单
- 采矿类组件:可以搜集其他天体上的资源
- 堆叠扩展(Stack extensions):整流罩和固态火箭助推器燃料段
- 飞行器参数:总质量、装载资源(每级?)
- 存储组件:把已组装的部分组件存储,并在其他飞行器中重用,如登陆舱[2]
- SAS/ASAS 改进:降低/消除目前系统存在的振动[3]
- 反作用飞轮系统:取消指令舱的自动扭距控制,以反作用飞轮系统代替(反作用飞轮的运作需要消耗电力)[3]
天体
- 小行星
- 三颗气态行星,新的卫星和小行星带[4]
Physics & Dynamics
- Wind & turbulence conditions
- Damage effects
- New lighting system with better shadows
- Better aerodynamics
- Fixed fuel flow and changing maximum thrust depending on surrounding atmospheric pressure (at the moment the fuel flow is changing and the maximum thrust available is fixed)[5]
Scenery & Graphics
- Clouds (weather?)
- Static particles (cloudlets)
- Long-duration smoke trails
- Better scenery for space center scene[1]
- Matching launchpad scenery in flight[1]
- New models for the VAB and Space Plane Hanger[1]
- Cities and other geographic points of reference
- Space center facilities can be destroyed by crash-landing onto them, and fixing them will cost money
Audio
- More and better sound effects
Game & Engine
- OSC data interface: Connectivity with external applications
Modding
- A more complete SDK and documentation (you can help by adding to the wiki!)
Other
- Expansion packs/DLCs (different from updates, will be purchased separately and include features distinct from the original game's main idea)[6]
Not happening
The following features have been confirmed to not be in the game:
- Steam achievements
- Weapons or military features[7]
- Alien civilizations[7]
Web Services
Feature | Status |
---|---|
Mac Fixes
|
In progress |
Auto-resume interrupted downloads | In progress |
Downloads through BitTorrent (long-term) | Planning |
Load-balanced Repair Packages | Feasibility Analysis |
References
- ↑ 1.0 1.1 1.2 1.3 KSP 0.21 更新 blog post by “HarvesteR”
- ↑ Saving an Assembly
- ↑ 3.0 3.1 KSP Weekly from June 18th 2013
- ↑ [UNOFFICIAL/FANMADE] 0.17 Discussion Thread 2
- ↑ “Isp doesn't work right” in the forums (Answer by C7)
- ↑ Expansions blog post
- ↑ 7.0 7.1 What not to suggest